Rust Data

rustdata.spaceservers109.243.69.229:28016.ipynb

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Offline 109.243.69.229:28015 checked 20d ago

My Server Name

Connect

srv = rust.server("109.243.69.229:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,756 # top 62%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:25 UTC FW26d ago 1 NaN running 1
1 Tue 22 Sep, 18:01 UTC35d ago 1 NaN 9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.243.69.229:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:25 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average656/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average51/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average89/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average369/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average177/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average162/250

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server Name rank?

Rank #13,756 on seven-day player hours for My Server Name, within the top 62% of all ranked servers.

How full does My Server Name run?

My Server Name returns no live count at this refresh, having last been seen 20 days 15 hours ago.

Server facts

What is the Rust version on My Server Name?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

Is My Server Name up, and what does its uptime show?

My Server Name is offline at this refresh; the last response came 20 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 20 September 2026.

In which location is My Server Name hosted?

There is no region published for My Server Name. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.243.69.229:28015 is its address.

Rules, settings, map

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name selected?

My Server Name runs a procedural map, which the game generates.

Wipe schedule

On what schedule does My Server Name wipe?

Too few wipes are on record for My Server Name to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 3 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold My Server Name, and which filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join My Server Name?

In Rust, F1 opens the console: type client.connect 109.243.69.229:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,561 players 11,821 servers online