Rust Data

rustdata.spaceservers109.245.32.161:28017.ipynb

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Offline 109.245.32.161:28015 checked 29d ago

My Rust Server

Connect

srv = rust.server("109.245.32.161:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,450 # top 60%
last wipe 29d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 21:30 UTC29d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.245.32.161:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 21:30 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average433/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average340/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average37/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Rust Server rank?

Player hours over seven days put My Rust Server at #14,450, in the top 60% of the ranked set.

How full does My Rust Server run?

My Rust Server returns no live count at this refresh, having last been seen 29 days 12 hours ago.

About the server

Which Rust version is My Rust Server on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by My Rust Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust Server, and is it online now?

The latest sample has My Rust Server offline, with a last sighting 29 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.

Where does My Rust Server sit?

There is no region published for My Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.245.32.161:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Rust Server?

You will not find a gather rate in the string My Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust Server selected?

My Rust Server runs a procedural map, which the game generates.

Wipes and dates

When does My Rust Server wipe, and on what schedule?

The record for My Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 13 hours ago, and that is the one in play.

On My Rust Server, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain My Rust Server?

The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust Server?

The game's server browser reads these tags from My Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into My Rust Server?

Enter client.connect 109.245.32.161:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,911 players 11,711 servers online