Online 109.248.241.100:31100 checked 12m ago
R16 ОСНОВНОЙ | MAIN FOR ALL
Connect
srv = rust.server("109.248.241.100:31102")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:48 UTC FW27d ago | 3 | NaN | running | 1 |
| 1 | Thu 1 Oct, 06:53 UTC28d ago | 3 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1037960418
- map
- Procedural Map
- size
- 4500
- seed
- 1037960418
Server
srv.info()- address
- 109.248.241.100:31100
- region
- –
- max players
- 116
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 17:48 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 456/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 434/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 983/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 61/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 982/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 234 on average | 791/350 |
Quick answers
From the figures on this page.
Population data
What position does R16 ОСНОВНОЙ | MAIN FOR ALL take in the server rankings?
Over the last seven days R16 ОСНОВНОЙ | MAIN FOR ALL sits at #4,883 on player hours, in the top 22% of ranked servers.
How many players does R16 ОСНОВНОЙ | MAIN FOR ALL hold at once?
R16 ОСНОВНОЙ | MAIN FOR ALL reports 0 players at this refresh, with 116 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Peak hour in the last 48 hours: 10:00 UTC, mean 2 players.
About the server
What does performance look like on R16 ОСНОВНОЙ | MAIN FOR ALL?
Averaged over 48 hours: 83 server fps, never under 47. Buildings, deployables and all else in the world took the count as high as 121,484 entities. A high of 3,544 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on R16 ОСНОВНОЙ | MAIN FOR ALL?
Version Rust network protocol 2635 and build 168909 on Windows is reported by R16 ОСНОВНОЙ | MAIN FOR ALL. Joining needs the same protocol on your game; Steam handles the update.
How reliable is R16 ОСНОВНОЙ | MAIN FOR ALL, and is it up?
The current sample puts R16 ОСНОВНОЙ | MAIN FOR ALL online. The uptime it reports puts the last restart about 8 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does R16 ОСНОВНОЙ | MAIN FOR ALL run from?
Its name points to Europe, but R16 ОСНОВНОЙ | MAIN FOR ALL publishes no region tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.248.241.100:31100 is its address.
Rules, settings, map
What rules and settings are recorded for R16 ОСНОВНОЙ | MAIN FOR ALL?
The name R16 ОСНОВНОЙ | MAIN FOR ALL carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on R16 ОСНОВНОЙ | MAIN FOR ALL?
Size 4,500, seed 1037960418: the procedural map on R16 ОСНОВНОЙ | MAIN FOR ALL, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does R16 ОСНОВНОЙ | MAIN FOR ALL wipe, and how often?
The record for R16 ОСНОВНОЙ | MAIN FOR ALL holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 21 hours ago.
On R16 ОСНОВНОЙ | MAIN FOR ALL, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 43 hours after it began.
Tags, lists
Which lists on Rust Data hold R16 ОСНОВНОЙ | MAIN FOR ALL, and which filters?
The Rust Data lists that R16 ОСНОВНОЙ | MAIN FOR ALL fits are: EU Rust servers and Rust community servers, unfiltered. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on R16 ОСНОВНОЙ | MAIN FOR ALL hold?
These tags are published by R16 ОСНОВНОЙ | MAIN FOR ALL and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp116 (Max players): Slot count: 116; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to R16 ОСНОВНОЙ | MAIN FOR ALL?
Enter client.connect 109.248.241.100:31100 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.