Rust Data

rustdata.spaceservers109.248.4.20:35002.ipynb

Run all rust-data · live

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Offline 109.248.4.20:35000 checked 1d ago

InvokeRust WEX [X2, Vanilla, No Limit]

2x moddedoxide

Connect

srv = rust.server("109.248.4.20:35002")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #5,501 # top 25%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0004:0008:0013:0017:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0004:0008:0013:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 19:20 UTC4d ago 3 NaN running 1
1 Fri 16 Oct, 19:38 UTC11d ago 5 halved by day 2 7 days 4
2 Mon 12 Oct, 18:31 UTC15d ago 3 halved by day 2 4 days 0
3 Fri 9 Oct, 20:44 UTC18d ago 3 held half 2.9 days 0
4 Fri 2 Oct, 10:58 UTC25d ago 0 NaN 7.4 days 0
5 Fri 25 Sep, 12:10 UTC32d ago 1 halved by day 4 6.9 days 0
6 Mon 21 Sep, 14:30 UTC36d ago 4 halved by day 2 3.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1622660352
Map of InvokeRust WEX [X2, Vanilla, No Limit]
map
Procedural Map
size
3500
seed
1622660352
Open on RustMaps

Server

srv.info()
address
109.248.4.20:35000
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 19:20 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 714 on average492/650
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 535 on average333/425
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 345 on average224/250
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average10/100
4EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 320 on average182/230
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 295 on average186/1000

Quick answers

From the figures on this page.

Population data

How does InvokeRust WEX [X2, Vanilla, No Limit] compare in the rankings?

Over the last seven days InvokeRust WEX [X2, Vanilla, No Limit] sits at #5,501 on player hours, in the top 25% of ranked servers.

How full does InvokeRust WEX [X2, Vanilla, No Limit] run?

InvokeRust WEX [X2, Vanilla, No Limit] returns no live count at this refresh, having last been seen 26 hours ago. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.

Server facts

How well does InvokeRust WEX [X2, Vanilla, No Limit] perform?

Averaged over 48 hours: 162 server fps, never under 94. Entity numbers reached 68,772, and that includes buildings, deployables and the rest. The memory field tops out at 2,913 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on InvokeRust WEX [X2, Vanilla, No Limit]?

Rust network protocol 2635 and build 167398 on Windows is what InvokeRust WEX [X2, Vanilla, No Limit] runs. The protocol has to match before you can join, and Steam does the updating.

Is InvokeRust WEX [X2, Vanilla, No Limit] up, and what does its uptime show?

The latest sample has InvokeRust WEX [X2, Vanilla, No Limit] offline, with a last sighting 26 hours ago. The uptime it reports puts the last restart about 3 days ago. 166 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 19 September 2026.

Where does InvokeRust WEX [X2, Vanilla, No Limit] sit?

No region is published by InvokeRust WEX [X2, Vanilla, No Limit]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.248.4.20:35000 is its address.

Map and rules

Which settings and rules does InvokeRust WEX [X2, Vanilla, No Limit] run?

2x gather is what the name states, and the name is InvokeRust WEX [X2, Vanilla, No Limit]. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has InvokeRust WEX [X2, Vanilla, No Limit] selected?

The game generates the map on InvokeRust WEX [X2, Vanilla, No Limit]: procedural, size 3,500, seed 1622660352. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does InvokeRust WEX [X2, Vanilla, No Limit] wipe, and on what schedule?

No next wipe can be predicted for InvokeRust WEX [X2, Vanilla, No Limit], which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 4 hours ago.

What is wipe day on InvokeRust WEX [X2, Vanilla, No Limit] like?

Recent wipes averaged 4 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 25% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags, lists

Which Rust Data filters and lists contain InvokeRust WEX [X2, Vanilla, No Limit]?

These Rust Data lists include InvokeRust WEX [X2, Vanilla, No Limit]: Modded Rust servers and 2x Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which meanings do the tags on InvokeRust WEX [X2, Vanilla, No Limit] hold?

These tags are published by InvokeRust WEX [X2, Vanilla, No Limit] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to InvokeRust WEX [X2, Vanilla, No Limit]?

In Rust, F1 opens the console: type client.connect 109.248.4.20:35000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,384 players 11,747 servers online