Rust Data

rustdata.spaceservers109.248.47.65:28016.ipynb

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Offline 109.248.47.65:28015 checked 6d ago

LocalTest

Connect

srv = rust.server("109.248.47.65:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.248.47.65:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 12:04 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150/200

Quick answers

From the figures on this page.

Population data

What position does LocalTest take in the server rankings?

Player hours over seven days put LocalTest at #15,338, in the top 69% of the ranked set.

What population does LocalTest carry?

Offline now for LocalTest, with the last sample 6 days 15 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on LocalTest?

Rust network protocol 2634 and build 167781 on Windows is what LocalTest runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LocalTest, and is it online now?

Offline now for LocalTest, last seen 6 days 15 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. Rust Data logged it first on 22 October 2026.

Which location does LocalTest run from?

There is no region published for LocalTest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.248.47.65:28015.

Rules, settings, map

What rules and settings are recorded for LocalTest?

No gather rate appears in the name: LocalTest. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on LocalTest?

The game generates its map: procedural, on LocalTest.

Wipe schedule

When does LocalTest wipe, and how often?

Too few wipes are on record for LocalTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 22 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold LocalTest, and which filters?

On Rust Data, LocalTest appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on LocalTest?

These tags are published by LocalTest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to LocalTest?

Enter client.connect 109.248.47.65:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online