Rust Data

rustdata.spaceservers109.252.54.224:28017.ipynb

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Offline 109.252.54.224:28015 checked 27d ago

TEST

teams off hardcore

Connect

srv = rust.server("109.252.54.224:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,343 # top 67%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:01 UTC27d ago 1 NaN running 0
1 Fri 18 Sep, 11:08 UTC41d ago 1 halved by day 6 13.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.252.54.224:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
2 Oct 2026, 00:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average12/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average6/400
2Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average8/150
3Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average6/75
4Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average2/100
5[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average5/400

Quick answers

From the figures on this page.

Player counts

What position does TEST take in the server rankings?

Player hours over seven days put TEST at #15,343, in the top 67% of the ranked set.

How full does TEST run?

The current row shows TEST offline; the last response was 27 days 21 hours ago.

Server facts

Which Rust version is TEST on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

Offline now for TEST, last seen 27 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does TEST run from?

For TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.252.54.224:28015 is its address.

Map and rules

Which settings and rules does TEST run?

No gather rate appears in the name: TEST. The field for group size is empty. Recorded as hardcore, The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has TEST loaded?

A procedural map runs on TEST, generated by the game.

Wipe schedule

On what schedule does TEST wipe?

A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.

On TEST, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 6.

Tags, lists

Where does TEST appear among Rust Data lists and filters?

These Rust Data lists include TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): Slot count: 10; ts0 (Group limit): No teams: the setting is disabled; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into TEST?

The manual route: launch Rust, F1, then client.connect 109.252.54.224:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp10
Max players Slot count: 10.
ts0
Group limit No teams: the setting is disabled.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,585 players 11,767 servers online