Offline 109.252.54.224:28015 checked 27d ago
TEST
Connect
srv = rust.server("109.252.54.224:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 00:01 UTC27d ago | 1 | NaN | running | 0 |
| 1 | Fri 18 Sep, 11:08 UTC41d ago | 1 | halved by day 6 | 13.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.252.54.224:28015
- region
- –
- max players
- 10
- group limit
- teams off
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 00:01 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 12/200 |
| 1 | [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 6 on average | 6/400 |
| 2 | Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 8/150 |
| 3 | Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 6/75 |
| 4 | Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 2/100 |
| 5 | [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 5/400 |
Quick answers
From the figures on this page.
Player counts
What position does TEST take in the server rankings?
Player hours over seven days put TEST at #15,343, in the top 67% of the ranked set.
How full does TEST run?
The current row shows TEST offline; the last response was 27 days 21 hours ago.
Server facts
Which Rust version is TEST on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it up?
Offline now for TEST, last seen 27 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does TEST run from?
For TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.252.54.224:28015 is its address.
Map and rules
Which settings and rules does TEST run?
No gather rate appears in the name: TEST. The field for group size is empty. Recorded as hardcore, The hardest mode Facepunch ships. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has TEST loaded?
A procedural map runs on TEST, generated by the game.
Wipe schedule
On what schedule does TEST wipe?
A rhythm cannot be read from the wipes of TEST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.
On TEST, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 6.
Tags, lists
Where does TEST appear among Rust Data lists and filters?
These Rust Data lists include TEST: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
How should you read the server tags on TEST?
Read by the game's server browser, the tags TEST publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp10 (Max players): Slot count: 10; ts0 (Group limit): No teams: the setting is disabled; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into TEST?
The manual route: launch Rust, F1, then client.connect 109.252.54.224:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.