Rust Data

rustdata.spaceservers109.252.56.141:28017.ipynb

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Offline 109.252.56.141:28015 checked 23d ago

TEST

teams off hardcore

Connect

srv = rust.server("109.252.56.141:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,798 # top 61%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.252.56.141:28015
region
–
max players
10
group limit
teams off
wipe schedule
–
last wipe
2 Oct 2026, 00:01 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average4/200
1[EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average0/400
2Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
3Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average0/100
4[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average3/400
5Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average0/150

Quick answers

From the figures on this page.

Player counts

How does TEST compare in the rankings?

Over the last seven days TEST sits at #13,798 on player hours, in the top 61% of ranked servers.

What population does TEST carry?

The current row shows TEST offline; the last response was 23 days 8 hours ago.

About the server

What is the Rust version on TEST?

The build is Rust network protocol 2634 and build 166494 on Windows, run by TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it online now?

TEST is offline at this refresh; the last response came 23 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.

In which location is TEST hosted?

For TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.252.56.141:28015 is its address.

Rules, settings, map

Which rules apply on TEST, and what settings?

You will not find a gather rate in the string TEST. No group limit is published. Recorded as hardcore, Facepunch's most punishing mode. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on TEST?

TEST runs a procedural map, which the game generates.

Wipe data

When does TEST wipe, and how often?

Too few wipes are on record for TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 2 hours ago.

Tags and filters

Which lists on Rust Data hold TEST, and which filters?

On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How should you read the server tags on TEST?

Read by the game's server browser, the tags TEST publishes are: gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp10 (Max players): The server lists 10 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to TEST?

In Rust, F1 opens the console: type client.connect 109.252.56.141:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp10
Max players The server lists 10 slots.
ts0
Group limit The team system is off.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online