Rust Data

rustdata.spaceservers109.252.56.206:28016.ipynb

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Offline 109.252.56.206:28015 checked 29d ago

nameserver

Connect

srv = rust.server("109.252.56.206:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #14,084 # top 59%
last wipe 29d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 04:51 UTC29d ago 1 NaN running 0
1 Mon 28 Sep, 20:51 UTC30d ago 1 NaN 0.3 days 1
2 Sat 26 Sep, 20:27 UTC32d ago 1 held half 2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
109.252.56.206:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 04:51 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average161/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average97/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Quick answers

From the figures on this page.

Population

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #14,084 on player hours, in the top 59% of ranked servers.

What population does nameserver carry?

The current row shows nameserver offline; the last response was 29 days 21 hours ago.

Server data

What Rust version does nameserver run?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 29 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.

Where does nameserver sit?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.252.56.206:28015.

Settings and map

Which settings and rules does nameserver run?

No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Wipe data

When does nameserver wipe, and how often?

No next wipe can be predicted for nameserver, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days 22 hours ago.

What is wipe day on nameserver like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 109.252.56.206:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,352 players 11,696 servers online