Offline 109.255.230.171:28015 checked 23d ago
My Test Rust Server
Connect
srv = rust.server("109.255.230.171:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.255.230.171:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 22:27 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 477 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 86/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 202/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 5/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 254/300 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 258 on average | 285/300 |
Quick answers
From the figures on this page.
Player counts
What position does My Test Rust Server take in the server rankings?
Over the last seven days My Test Rust Server sits at #13,764 on player hours, in the top 62% of ranked servers.
How many players does My Test Rust Server hold at once?
The current row shows My Test Rust Server offline; the last response was 23 days 5 hours ago.
Server facts
Which Rust version is My Test Rust Server on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by My Test Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is My Test Rust Server up, and what does its uptime show?
The latest sample has My Test Rust Server offline, with a last sighting 23 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 6 October 2026.
In which location is My Test Rust Server hosted?
For My Test Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.255.230.171:28015.
Settings and map
Which rules apply on My Test Rust Server, and what settings?
The name My Test Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has My Test Rust Server loaded?
The game generates its map: procedural, on My Test Rust Server.
Wipe data
When does My Test Rust Server wipe, and on what schedule?
The record for My Test Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 23 days 5 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain My Test Rust Server?
On Rust Data, My Test Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Test Rust Server hold?
Read by the game's server browser, the tags My Test Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to My Test Rust Server?
Enter client.connect 109.255.230.171:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.