Offline 109.78.139.136:28015 checked 34d ago
2x Modular Suite [TEST]
Connect
srv = rust.server("109.78.139.136:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.78.139.136:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 23:45 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 710 on average | 581/650 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 532 on average | 393/425 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 343 on average | 220/250 |
| 3 | Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 322 on average | 14/100 |
| 4 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 319 on average | 201/230 |
| 5 | Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 294 on average | 94/150 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does 2x Modular Suite [TEST] rank?
Rank #13,855 on seven-day player hours for 2x Modular Suite [TEST], within the top 60% of all ranked servers.
How many players does 2x Modular Suite [TEST] hold at once?
Offline now for 2x Modular Suite [TEST], with the last sample 34 days 22 hours ago.
Server facts
Which Rust version is 2x Modular Suite [TEST] on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by 2x Modular Suite [TEST]. Steam updates your game for you, but the protocol must match to join.
How reliable is 2x Modular Suite [TEST], and is it online now?
Offline now for 2x Modular Suite [TEST], last seen 34 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.
Where does 2x Modular Suite [TEST] sit?
There is no region published for 2x Modular Suite [TEST]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.78.139.136:28015 is its address.
Map and rules
Which settings and rules does 2x Modular Suite [TEST] run?
Gather sits at 2x, read from the server's own name: 2x Modular Suite [TEST]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has 2x Modular Suite [TEST] selected?
The game generates its map: procedural, on 2x Modular Suite [TEST].
Wipes and dates
When does 2x Modular Suite [TEST] wipe, and how often?
The record for 2x Modular Suite [TEST] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 23 hours ago, and that is the one in play.
Lists and tags
Where does 2x Modular Suite [TEST] appear among Rust Data lists and filters?
The Rust Data lists that 2x Modular Suite [TEST] fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on 2x Modular Suite [TEST] hold?
These tags are published by 2x Modular Suite [TEST] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join 2x Modular Suite [TEST]?
In Rust, F1 opens the console: type client.connect 109.78.139.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.