Rust Data

rustdata.spaceservers109.78.139.136:28016.ipynb

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Offline 109.78.139.136:28015 checked 34d ago

2x Modular Suite [TEST]

2x moddedoxide

Connect

srv = rust.server("109.78.139.136:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,855 # top 60%
last wipe 35d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.78.139.136:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 23:45 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 710 on average581/650
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 532 on average393/425
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 343 on average220/250
3Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average14/100
4EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 319 on average201/230
5Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 294 on average94/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does 2x Modular Suite [TEST] rank?

Rank #13,855 on seven-day player hours for 2x Modular Suite [TEST], within the top 60% of all ranked servers.

How many players does 2x Modular Suite [TEST] hold at once?

Offline now for 2x Modular Suite [TEST], with the last sample 34 days 22 hours ago.

Server facts

Which Rust version is 2x Modular Suite [TEST] on?

The build is Rust network protocol 2633 and build 164530 on Windows, run by 2x Modular Suite [TEST]. Steam updates your game for you, but the protocol must match to join.

How reliable is 2x Modular Suite [TEST], and is it online now?

Offline now for 2x Modular Suite [TEST], last seen 34 days 22 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 22 September 2026.

Where does 2x Modular Suite [TEST] sit?

There is no region published for 2x Modular Suite [TEST]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.78.139.136:28015 is its address.

Map and rules

Which settings and rules does 2x Modular Suite [TEST] run?

Gather sits at 2x, read from the server's own name: 2x Modular Suite [TEST]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has 2x Modular Suite [TEST] selected?

The game generates its map: procedural, on 2x Modular Suite [TEST].

Wipes and dates

When does 2x Modular Suite [TEST] wipe, and how often?

The record for 2x Modular Suite [TEST] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 35 days 23 hours ago, and that is the one in play.

Lists and tags

Where does 2x Modular Suite [TEST] appear among Rust Data lists and filters?

The Rust Data lists that 2x Modular Suite [TEST] fits are: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on 2x Modular Suite [TEST] hold?

These tags are published by 2x Modular Suite [TEST] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join 2x Modular Suite [TEST]?

In Rust, F1 opens the console: type client.connect 109.78.139.136:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,710 players 11,765 servers online