Rust Data

rustdata.spaceservers110.142.188.164:28017.ipynb

Run all rust-data · live

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Offline 110.142.188.164:28015 checked 18h ago

Whymsic's RustServ

Connect

srv = rust.server("110.142.188.164:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak 1
rank #7,108 # top 32%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0008:0009:0011:0004:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
110.142.188.164:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 05:21 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average146/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average497/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average573/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average461/525

Quick answers

From the figures on this page.

Player counts

How does Whymsic's RustServ compare in the rankings?

Rank #7,108 on seven-day player hours for Whymsic's RustServ, within the top 32% of all ranked servers.

How many players does Whymsic's RustServ hold at once?

The current row shows Whymsic's RustServ offline; the last response was 18 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.

Server data

What is the Rust version on Whymsic's RustServ?

Rust network protocol 2635 and build 168909 on Windows is what Whymsic's RustServ runs. Joining needs the same protocol on your game; Steam handles the update.

Is Whymsic's RustServ up, and what does its uptime show?

Whymsic's RustServ is offline at this refresh; the last response came 18 hours ago. Uptime of 58% across the last 2 full days: 28 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.

In which location is Whymsic's RustServ hosted?

For Whymsic's RustServ, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 110.142.188.164:28015.

Map and rules

What rules and settings are recorded for Whymsic's RustServ?

No gather rate appears in the name: Whymsic's RustServ. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Whymsic's RustServ?

The game generates its map: procedural, on Whymsic's RustServ.

Wipe schedule

When does Whymsic's RustServ wipe, and on what schedule?

A rhythm cannot be read from the wipes of Whymsic's RustServ on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold Whymsic's RustServ, and which filters?

On Rust Data, Whymsic's RustServ appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Whymsic's RustServ hold?

Read by the game's server browser, the tags Whymsic's RustServ publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Whymsic's RustServ?

Enter client.connect 110.142.188.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,506 players 11,742 servers online