Online 110.174.129.110:28015 checked 9m ago
Itsbroken Digital Rust server | Powered by AMP
Connect
srv = rust.server("110.174.129.110:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 110.174.129.110:28015
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:25 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Itsbroken Digital Rust server | Powered by AMP rank?
Over the last seven days Itsbroken Digital Rust server | Powered by AMP sits at #7,355 on player hours, in the top 33% of ranked servers.
How full does Itsbroken Digital Rust server | Powered by AMP run?
Current row: 0 players on Itsbroken Digital Rust server | Powered by AMP, against 16 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server facts
What Rust version does Itsbroken Digital Rust server | Powered by AMP run?
Rust network protocol 2635 and build 168909 on Windows is what Itsbroken Digital Rust server | Powered by AMP runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Itsbroken Digital Rust server | Powered by AMP, and is it online now?
Itsbroken Digital Rust server | Powered by AMP reports itself online at the current refresh. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 9 October 2026.
Where does Itsbroken Digital Rust server | Powered by AMP sit?
No region is published by Itsbroken Digital Rust server | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 110.174.129.110:28015.
Map and rules
Which settings and rules does Itsbroken Digital Rust server | Powered by AMP run?
You will not find a gather rate in the string Itsbroken Digital Rust server | Powered by AMP. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Itsbroken Digital Rust server | Powered by AMP selected?
A procedural map runs on Itsbroken Digital Rust server | Powered by AMP, generated by the game.
Wipe schedule
When does Itsbroken Digital Rust server | Powered by AMP wipe, and on what schedule?
The record for Itsbroken Digital Rust server | Powered by AMP holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 16 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Itsbroken Digital Rust server | Powered by AMP?
These Rust Data lists include Itsbroken Digital Rust server | Powered by AMP: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Itsbroken Digital Rust server | Powered by AMP?
The game's server browser reads these tags from Itsbroken Digital Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp16 (Max players): 16 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Itsbroken Digital Rust server | Powered by AMP?
The manual route: launch Rust, F1, then client.connect 110.174.129.110:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.