Online EA 110.42.47.81:28015 checked 10m ago
[大雄PVE] | 技能/强化/据点 | 死亡不掉
Connect
srv = rust.server("110.42.47.81:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 02:05 UTC26d ago | 15 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1598302675
- map
- Procedural Map
- size
- 4250
- seed
- 1598302675
Server
srv.info()- address
- 110.42.47.81:28015
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 02:05 UTC
- hostname
- zl.rustdx.cn
- first seen
- 14 Sep 2026
Operator · rustdx.cn
rust.servers(operator="rustdx.cn").sort_values("players")
| server | players |
|---|
The only server publishing a rustdx.cn hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 28/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 14/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 9/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 6/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 2/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 9/100 |
Quick answers
From the figures on this page.
Population data
What position does [大雄PVE] | 技能/强化/据点 | 死亡不掉 take in the server rankings?
Player hours over the last seven days: #2,458 for [大雄PVE] | 技能/强化/据点 | 死亡不掉, #248 in Asia, within the top 11% of the ranked set.
How full does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
Current row: 0 players on [大雄PVE] | 技能/强化/据点 | 死亡不掉, against 100 slots. Over the last seven days it averaged 2 players and peaked at 6. Peak hour in the last 48 hours: 14:00 UTC, mean 5 players.
Server data
How smoothly does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
Server fps over the last 48 hours averages 139; the floor is 99. Buildings, deployables and all else in the world took the count as high as 138,184 entities. A high of 6,615 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [大雄PVE] | 技能/强化/据点 | 死亡不掉. Steam updates your game for you, but the protocol must match to join.
How reliable is [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it up?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 reports itself online at the current refresh. The uptime it reports puts the last restart about 1 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
Which location does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run from?
In Asia, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 110.42.47.81:28015.
Settings and map
What rules and settings are recorded for [大雄PVE] | 技能/强化/据点 | 死亡不掉?
No gather rate appears in the name: [大雄PVE] | 技能/强化/据点 | 死亡不掉. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [大雄PVE] | 技能/强化/据点 | 死亡不掉 loaded?
[大雄PVE] | 技能/强化/据点 | 死亡不掉 runs a procedural map of size 4,250 with seed 1598302675, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipe, and how often?
Once a month [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 22 hours ago. A monthly wipe schedule is published in its tags.
On [大雄PVE] | 技能/强化/据点 | 死亡不掉, what happens on wipe day?
Across recent wipes the busiest point averaged 15 players. Peak population on the latest wipe came 12 hours in.
Tags and filters
Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 appear among Rust Data lists and filters?
On Rust Data, [大雄PVE] | 技能/强化/据点 | 死亡不掉 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind [大雄PVE] | 技能/强化/据点 | 死亡不掉?
No other server we track uses the rustdx.cn hostname that [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes.
How should you read the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉?
Read by the game's server browser, the tags [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into [大雄PVE] | 技能/强化/据点 | 死亡不掉?
The manual route: launch Rust, F1, then client.connect 110.42.47.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.rustdx.cn is the website recorded for it.
