Rust Data

rustdata.spaceservers110.42.47.81:28016.ipynb

Run all rust-data · live

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Online EA 110.42.47.81:28015 checked 10m ago

[大雄PVE] | 技能/强化/据点 | 死亡不掉

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("110.42.47.81:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 2 # peak 6
rank #2,458 # top 11% · #248 in EA
last wipe 26d ago # monthly schedule
next wipe 7d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246801:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 44% in EA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

inatkind
07d 18hThu 5 Nov, 19:00 UTCFW force wipe
135d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 12 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 02:05 UTC26d ago 15 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1598302675
Map of [大雄PVE] | 技能/强化/据点 | 死亡不掉
map
Procedural Map
size
4250
seed
1598302675
Open on RustMaps

Server

srv.info()
address
110.42.47.81:28015
region
EA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 02:05 UTC
hostname
zl.rustdx.cn
first seen
14 Sep 2026

Operator · rustdx.cn

rust.servers(operator="rustdx.cn").sort_values("players")
serverplayers

The only server publishing a rustdx.cn hostname.

About this server · in its own words

print(srv.description)
QQ交流群:338416412 官网:www.rustdx.cn ◆ 轻松休闲的PVE服务器,非队友玩家之间无伤害,安心探索、建造与发展 ◆ 死亡不会掉落物品,玩家物品防盗,容器均可上锁 ◆ 工作台可制作分解机、传送门等实用的特殊物品 ◆ 支持武器、天赋、技能升级,逐步提升各项属性 ◆ 适合养老休闲玩家,也非常适合刚入坑的新手 ◆ 更多玩法、活动及最新公告,可点击“访问网页”查看

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average28/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 21 on average14/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average9/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average6/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average2/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average9/100

Quick answers

From the figures on this page.

Population data

What position does [大雄PVE] | 技能/强化/据点 | 死亡不掉 take in the server rankings?

Player hours over the last seven days: #2,458 for [大雄PVE] | 技能/强化/据点 | 死亡不掉, #248 in Asia, within the top 11% of the ranked set.

How full does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?

Current row: 0 players on [大雄PVE] | 技能/强化/据点 | 死亡不掉, against 100 slots. Over the last seven days it averaged 2 players and peaked at 6. Peak hour in the last 48 hours: 14:00 UTC, mean 5 players.

Server data

How smoothly does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?

Server fps over the last 48 hours averages 139; the floor is 99. Buildings, deployables and all else in the world took the count as high as 138,184 entities. A high of 6,615 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [大雄PVE] | 技能/强化/据点 | 死亡不掉. Steam updates your game for you, but the protocol must match to join.

How reliable is [大雄PVE] | 技能/强化/据点 | 死亡不掉, and is it up?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 reports itself online at the current refresh. The uptime it reports puts the last restart about 1 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

Which location does [大雄PVE] | 技能/强化/据点 | 死亡不掉 run from?

In Asia, [大雄PVE] | 技能/强化/据点 | 死亡不掉 lists itself, using the EA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 110.42.47.81:28015.

Settings and map

What rules and settings are recorded for [大雄PVE] | 技能/强化/据点 | 死亡不掉?

No gather rate appears in the name: [大雄PVE] | 技能/强化/据点 | 死亡不掉. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has [大雄PVE] | 技能/强化/据点 | 死亡不掉 loaded?

[大雄PVE] | 技能/强化/据点 | 死亡不掉 runs a procedural map of size 4,250 with seed 1598302675, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipe, and how often?

Once a month [大雄PVE] | 技能/强化/据点 | 死亡不掉 wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 22 hours ago. A monthly wipe schedule is published in its tags.

On [大雄PVE] | 技能/强化/据点 | 死亡不掉, what happens on wipe day?

Across recent wipes the busiest point averaged 15 players. Peak population on the latest wipe came 12 hours in.

Tags and filters

Where does [大雄PVE] | 技能/强化/据点 | 死亡不掉 appear among Rust Data lists and filters?

On Rust Data, [大雄PVE] | 技能/强化/据点 | 死亡不掉 appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Who is behind [大雄PVE] | 技能/强化/据点 | 死亡不掉?

No other server we track uses the rustdx.cn hostname that [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes.

How should you read the server tags on [大雄PVE] | 技能/强化/据点 | 死亡不掉?

Read by the game's server browser, the tags [大雄PVE] | 技能/强化/据点 | 死亡不掉 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): The server browser files it under East Asia. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into [大雄PVE] | 技能/强化/据点 | 死亡不掉?

The manual route: launch Rust, F1, then client.connect 110.42.47.81:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.rustdx.cn is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online