Offline 110.53.234.183:28015 checked 45d ago
Local_Offline_Server
Connect
srv = rust.server("110.53.234.183:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 110.53.234.183:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 08:25 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 85/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 116/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 407/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 24/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 484/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 371/425 |
Quick answers
From the figures on this page.
Player counts
What position does Local_Offline_Server take in the server rankings?
Player hours over seven days put Local_Offline_Server at #15,025, in the top – of the ranked set.
How many players does Local_Offline_Server hold at once?
Offline now for Local_Offline_Server, with the last sample 45 days 8 hours ago.
About the server
What is the Rust version on Local_Offline_Server?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server runs. Joining needs the same protocol on your game; Steam handles the update.
Is Local_Offline_Server up, and what does its uptime show?
The latest sample has Local_Offline_Server offline, with a last sighting 45 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.
Where does Local_Offline_Server sit?
For Local_Offline_Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 110.53.234.183:28015.
Settings and map
Which settings and rules does Local_Offline_Server run?
The name Local_Offline_Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Local_Offline_Server selected?
Local_Offline_Server runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Local_Offline_Server wipe?
Too few wipes are on record for Local_Offline_Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 45 days 16 hours ago.
Tags, lists
Where does Local_Offline_Server appear among Rust Data lists and filters?
On Rust Data, Local_Offline_Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local_Offline_Server?
The game's server browser reads these tags from Local_Offline_Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Local_Offline_Server?
The manual route: launch Rust, F1, then client.connect 110.53.234.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.