Offline 110.53.234.92:28015 checked 44d ago
Local_Offline_Server
Connect
srv = rust.server("110.53.234.92:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 110.53.234.92:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Sep 2026, 08:25 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 187/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 19/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 28/225 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Local_Offline_Server rank?
Over the last seven days Local_Offline_Server sits at #12,918 on player hours, in the top – of ranked servers.
How many players does Local_Offline_Server hold at once?
Offline now for Local_Offline_Server, with the last sample 44 days 15 hours ago.
Server data
What Rust version does Local_Offline_Server run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Local_Offline_Server. Steam updates your game for you, but the protocol must match to join.
Is Local_Offline_Server up, and what does its uptime show?
Local_Offline_Server is offline at this refresh; the last response came 44 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.
In which location is Local_Offline_Server hosted?
No region is published by Local_Offline_Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 110.53.234.92:28015 is its address.
Settings and map
What rules and settings are recorded for Local_Offline_Server?
No gather rate appears in the name: Local_Offline_Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has Local_Offline_Server selected?
Local_Offline_Server runs a procedural map, which the game generates.
Wipe schedule
When does Local_Offline_Server wipe, and how often?
A rhythm cannot be read from the wipes of Local_Offline_Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 44 days 17 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Local_Offline_Server, and which filters?
These Rust Data lists include Local_Offline_Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Local_Offline_Server?
Read by the game's server browser, the tags Local_Offline_Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Local_Offline_Server?
The manual route: launch Rust, F1, then client.connect 110.53.234.92:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.