Rust Data

rustdata.spaceservers111.33.199.185:28017.ipynb

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Offline 111.33.199.185:28015 checked 33d ago

Private PVE Server

pve

Connect

srv = rust.server("111.33.199.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/4 # 50% full
7-day average 0 # peak –
rank #12,206 # top 53%
last wipe 33d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
111.33.199.185:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 13:36 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average71/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average23/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average32/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average2/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average26/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Private PVE Server rank?

Rank #12,206 on seven-day player hours for Private PVE Server, within the top 53% of all ranked servers.

How full does Private PVE Server run?

The current row shows Private PVE Server offline; the last response was 33 days 8 hours ago.

Server data

What Rust version does Private PVE Server run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Private PVE Server. Joining needs the same protocol on your game; Steam handles the update.

Is Private PVE Server up, and what does its uptime show?

Private PVE Server is offline at this refresh; the last response came 33 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.

Where does Private PVE Server sit?

For Private PVE Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 111.33.199.185:28015.

Rules, settings, map

Which settings and rules does Private PVE Server run?

The name Private PVE Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Private PVE Server loaded?

The game generates its map: procedural, on Private PVE Server.

Wipe schedule

When does Private PVE Server wipe, and on what schedule?

Too few wipes are on record for Private PVE Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 9 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Private PVE Server, and which filters?

These Rust Data lists include Private PVE Server: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the server tags on Private PVE Server?

These tags are published by Private PVE Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Players do not fight each other here; the world supplies the danger. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join Private PVE Server?

In Rust, F1 opens the console: type client.connect 111.33.199.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,890 players 11,751 servers online