Rust Data

rustdata.spaceservers112.141.41.213:28017.ipynb

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Offline 112.141.41.213:28015 checked 17d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("112.141.41.213:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,637 # top 62%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep9 Oct13 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
112.141.41.213:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
6 Sep 2026, 00:53 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average121/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average18/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average29/200

Quick answers

From the figures on this page.

Player counts

How does Name of Server as Shown on the Client Server List compare in the rankings?

Rank #13,637 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 62% of all ranked servers.

How full does Name of Server as Shown on the Client Server List run?

The current row shows Name of Server as Shown on the Client Server List offline; the last response was 17 days 21 hours ago.

About the server

What is the Rust version on Name of Server as Shown on the Client Server List?

The build is Rust network protocol 2633 and build 163272 on Windows, run by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 17 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.

In which location is Name of Server as Shown on the Client Server List hosted?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 112.141.41.213:28015.

Settings and map

What rules and settings are recorded for Name of Server as Shown on the Client Server List?

No gather rate appears in the name: Name of Server as Shown on the Client Server List. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Wipe data

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 53 days 1 hours ago.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?

These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163272 (Build): Recorded game build: 163272; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Name of Server as Shown on the Client Server List?

Enter client.connect 112.141.41.213:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163272,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163272
Build Recorded game build: 163272.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,590 players 11,700 servers online