Rust Data

rustdata.spaceservers112.192.175.9:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 112.192.175.9:28015 checked 2d ago

本地服务器001

Connect

srv = rust.server("112.192.175.9:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,396 # top 69%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 06:07 UTC2d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
112.192.175.9:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 06:07 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average52/200
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average31/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 108 on average112/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 87 on average24/100
4Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average58/100
5Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average16/200

Quick answers

From the figures on this page.

Player counts

What position does 本地服务器001 take in the server rankings?

Rank #15,396 on seven-day player hours for 本地服务器001, within the top 69% of all ranked servers.

How full does 本地服务器001 run?

Offline now for 本地服务器001, with the last sample 2 days 2 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is 本地服务器001 on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by 本地服务器001. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 本地服务器001, and is it online now?

The latest sample has 本地服务器001 offline, with a last sighting 2 days 2 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Rust Data logged it first on 26 October 2026.

In which location is 本地服务器001 hosted?

No region tag is published by 本地服务器001, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 112.192.175.9:28015 is its address.

Map and rules

Which rules apply on 本地服务器001, and what settings?

The name 本地服务器001 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on 本地服务器001?

The game generates its map: procedural, on 本地服务器001.

Wipe schedule

When does 本地服务器001 wipe, and on what schedule?

Too few wipes are on record for 本地服务器001 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 2 days 3 hours ago.

What is wipe day on 本地服务器001 like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does 本地服务器001 appear among Rust Data lists and filters?

On Rust Data, 本地服务器001 appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on 本地服务器001 hold?

The game's server browser reads these tags from 本地服务器001: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join 本地服务器001?

Enter client.connect 112.192.175.9:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,122 players 11,642 servers online