Offline 112.207.105.222:28015 checked 22d ago
Rust Dev 4x4 Map [No EAC]
Connect
srv = rust.server("112.207.105.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 19:32 UTC22d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 112.207.105.222:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 19:32 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 366/425 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 980/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 964/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32/250 |
Quick answers
From the figures on this page.
Player counts
What position does Rust Dev 4x4 Map [No EAC] take in the server rankings?
Over the last seven days Rust Dev 4x4 Map [No EAC] sits at #15,967 on player hours, in the top 71% of ranked servers.
How many players does Rust Dev 4x4 Map [No EAC] hold at once?
The current row shows Rust Dev 4x4 Map [No EAC] offline; the last response was 22 days 19 hours ago.
About the server
What is the Rust version on Rust Dev 4x4 Map [No EAC]?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Rust Dev 4x4 Map [No EAC]. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Dev 4x4 Map [No EAC], and is it online now?
Rust Dev 4x4 Map [No EAC] is offline at this refresh; the last response came 22 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 6 October 2026.
Where does Rust Dev 4x4 Map [No EAC] sit?
No region is published by Rust Dev 4x4 Map [No EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. 112.207.105.222:28015 is its address.
Rules, settings, map
Which rules apply on Rust Dev 4x4 Map [No EAC], and what settings?
You will not find a gather rate in the string Rust Dev 4x4 Map [No EAC]. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has Rust Dev 4x4 Map [No EAC] loaded?
Rust Dev 4x4 Map [No EAC] runs a procedural map, which the game generates.
Wipes and dates
When does Rust Dev 4x4 Map [No EAC] wipe, and how often?
A rhythm cannot be read from the wipes of Rust Dev 4x4 Map [No EAC] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 21 hours ago, and that is the one in play.
What is wipe day on Rust Dev 4x4 Map [No EAC] like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Rust Dev 4x4 Map [No EAC]?
The Rust Data lists that Rust Dev 4x4 Map [No EAC] fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Dev 4x4 Map [No EAC] hold?
Read by the game's server browser, the tags Rust Dev 4x4 Map [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Rust Dev 4x4 Map [No EAC]?
The manual route: launch Rust, F1, then client.connect 112.207.105.222:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.