Offline 112.213.162.205:28015 checked 40d ago
Solo Local Test
Connect
srv = rust.server("112.213.162.205:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 112.213.162.205:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Sep 2026, 12:22 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 556/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 424/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 71/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 66/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 185/200 |
Quick answers
From the figures on this page.
Player counts
How does Solo Local Test compare in the rankings?
Player hours over seven days put Solo Local Test at #15,398, in the top – of the ranked set.
What population does Solo Local Test carry?
The current row shows Solo Local Test offline; the last response was 40 days 5 hours ago.
About the server
Which Rust version is Solo Local Test on?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Solo Local Test. Joining needs the same protocol on your game; Steam handles the update.
Is Solo Local Test up, and what does its uptime show?
Solo Local Test is offline at this refresh; the last response came 40 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.
Which location does Solo Local Test run from?
For Solo Local Test, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 112.213.162.205:28015 is its address.
Settings and map
What rules and settings are recorded for Solo Local Test?
The name Solo Local Test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Solo Local Test loaded?
A procedural map runs on Solo Local Test, generated by the game.
Wipes and dates
When does Solo Local Test wipe, and on what schedule?
Too few wipes are on record for Solo Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 44 days 1 hours ago, and that is the one in play.
Tags, lists
Where does Solo Local Test appear among Rust Data lists and filters?
On Rust Data, Solo Local Test appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Solo Local Test?
These tags are published by Solo Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Solo Local Test?
In Rust, F1 opens the console: type client.connect 112.213.162.205:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.