Offline 112.213.227.27:28015 checked 26d ago
Staging Test Server
Connect
srv = rust.server("112.213.227.27:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 13:39 UTC27d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 112.213.227.27:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 13:39 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 346/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 151/200 |
Quick answers
From the figures on this page.
Player counts
How does Staging Test Server compare in the rankings?
Player hours over seven days put Staging Test Server at #16,003, in the top 70% of the ranked set.
What population does Staging Test Server carry?
Staging Test Server returns no live count at this refresh, having last been seen 26 days ago.
Server facts
What is the Rust version on Staging Test Server?
Version Rust network protocol 2634 and build 166493 on Windows is reported by Staging Test Server. Steam updates your game for you, but the protocol must match to join.
Is Staging Test Server up, and what does its uptime show?
Staging Test Server is offline at this refresh; the last response came 26 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is Staging Test Server hosted?
There is no region published for Staging Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 112.213.227.27:28015 is its address.
Map and rules
Which settings and rules does Staging Test Server run?
The name Staging Test Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Staging Test Server loaded?
A procedural map runs on Staging Test Server, generated by the game.
Wipe schedule
When does Staging Test Server wipe, and on what schedule?
The record for Staging Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.
On Staging Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.
Lists and tags
Where does Staging Test Server appear among Rust Data lists and filters?
These Rust Data lists include Staging Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Staging Test Server hold?
Read by the game's server browser, the tags Staging Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166493 (Build): The server runs build 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Staging Test Server?
Enter client.connect 112.213.227.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.