Rust Data

rustdata.spaceservers112.213.227.27:28017.ipynb

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Offline 112.213.227.27:28015 checked 26d ago

Staging Test Server

Connect

srv = rust.server("112.213.227.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,003 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 13:39 UTC27d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
112.213.227.27:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:39 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average393/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average47/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average151/200

Quick answers

From the figures on this page.

Player counts

How does Staging Test Server compare in the rankings?

Player hours over seven days put Staging Test Server at #16,003, in the top 70% of the ranked set.

What population does Staging Test Server carry?

Staging Test Server returns no live count at this refresh, having last been seen 26 days ago.

Server facts

What is the Rust version on Staging Test Server?

Version Rust network protocol 2634 and build 166493 on Windows is reported by Staging Test Server. Steam updates your game for you, but the protocol must match to join.

Is Staging Test Server up, and what does its uptime show?

Staging Test Server is offline at this refresh; the last response came 26 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.

In which location is Staging Test Server hosted?

There is no region published for Staging Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 112.213.227.27:28015 is its address.

Map and rules

Which settings and rules does Staging Test Server run?

The name Staging Test Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Staging Test Server loaded?

A procedural map runs on Staging Test Server, generated by the game.

Wipe schedule

When does Staging Test Server wipe, and on what schedule?

The record for Staging Test Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 20 hours ago.

On Staging Test Server, what happens on wipe day?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Lists and tags

Where does Staging Test Server appear among Rust Data lists and filters?

These Rust Data lists include Staging Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Staging Test Server hold?

Read by the game's server browser, the tags Staging Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166493 (Build): The server runs build 166493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Staging Test Server?

Enter client.connect 112.213.227.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166493
Build The server runs build 166493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,398 players 11,709 servers online