Rust Data

rustdata.spaceservers112.70.223.138:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 112.70.223.138:28015 checked 39d ago

TestServer

Connect

srv = rust.server("112.70.223.138:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,308 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
112.70.223.138:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 23:04 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average426/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average59/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average58/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average161/200

Quick answers

From the figures on this page.

Player counts

How does TestServer compare in the rankings?

Player hours over seven days put TestServer at #13,308, in the top – of the ranked set.

What population does TestServer carry?

Offline now for TestServer, with the last sample 39 days 8 hours ago.

Server data

What is the Rust version on TestServer?

Version Rust network protocol 2633 and build 162929 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TestServer, and is it online now?

The latest sample has TestServer offline, with a last sighting 39 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does TestServer run from?

For TestServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 112.70.223.138:28015.

Map and rules

Which rules apply on TestServer, and what settings?

No gather rate appears in the name: TestServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has TestServer selected?

A procedural map runs on TestServer, generated by the game.

Wipes and dates

On what schedule does TestServer wipe?

The record for TestServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 55 days 13 hours ago, and that is the one in play.

Lists and tags

Where does TestServer appear among Rust Data lists and filters?

The Rust Data lists that TestServer fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on TestServer hold?

These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join TestServer?

In Rust, F1 opens the console: type client.connect 112.70.223.138:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Recorded game build: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online