Rust Data

rustdata.spaceservers114.148.248.42:28017.ipynb

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Offline 114.148.248.42:28015 checked 45d ago

LinuxGSM

Connect

srv = rust.server("114.148.248.42:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,049 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
114.148.248.42:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 11:56 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average153/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average231/225
2Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average27/100
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average403/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average591/600
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average405/425

Quick answers

From the figures on this page.

Population data

How does LinuxGSM compare in the rankings?

Rank #15,049 on seven-day player hours for LinuxGSM, within the top – of all ranked servers.

How full does LinuxGSM run?

The current row shows LinuxGSM offline; the last response was 45 days 21 hours ago.

Server facts

Which Rust version is LinuxGSM on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by LinuxGSM. Steam updates your game for you, but the protocol must match to join.

How reliable is LinuxGSM, and is it online now?

LinuxGSM is offline at this refresh; the last response came 45 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 September 2026.

Which location does LinuxGSM run from?

There is no region published for LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 114.148.248.42:28015.

Rules, settings, map

Which rules apply on LinuxGSM, and what settings?

The name LinuxGSM carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map, which the game generates.

Wipe schedule

When does LinuxGSM wipe, and on what schedule?

Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 21 hours ago, and that is the one in play.

Lists and tags

Where does LinuxGSM appear among Rust Data lists and filters?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into LinuxGSM?

Enter client.connect 114.148.248.42:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,179 players 11,634 servers online