Offline 114.223.41.145:10241 checked 4d ago
TestServer
Connect
srv = rust.server("114.223.41.145:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers, and #529 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.223.41.145:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 9/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 4/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 10/80 |
| 3 | Rustoria.co -Us Mondays | NA · quad · 3 on average | 18/300 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1/100 |
| 5 | Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 3 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
What position does TestServer take in the server rankings?
Player hours over seven days put TestServer at #10,825, in the top 49% of the ranked set. Within the quad group, its rank is #529.
How many players does TestServer hold at once?
TestServer returns no live count at this refresh, having last been seen 4 days 20 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on TestServer?
Version Rust network protocol 2635 and build 168909 on Windows is reported by TestServer. Joining needs the same protocol on your game; Steam handles the update.
Is TestServer up, and what does its uptime show?
TestServer is offline at this refresh; the last response came 4 days 20 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.
Where does TestServer sit?
No region is published by TestServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 114.223.41.145:10241 is its address.
Settings and map
Which rules apply on TestServer, and what settings?
No gather rate appears in the name: TestServer. The group limit is 4 players, the quad setting. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe data
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 5 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
The Rust Data lists that TestServer fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on TestServer hold?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to TestServer?
In Rust, F1 opens the console: type client.connect 114.223.41.145:10241. Launch Rust on this page does the same by opening the game through Steam and connecting.