Offline 114.224.115.164:10241 checked 2d ago
TestServer
Connect
srv = rust.server("114.224.115.164:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 47% of all ranked servers, and #521 of the quad servers (top 63%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.224.115.164:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 6 on average | 4/50 |
| 1 | Geležinis Miškas | quad · 6 on average | 2/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 3/80 |
| 3 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8/60 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | Rustoria.co -Us Mondays | NA · quad · 2 on average | 7/300 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TestServer rank?
Over the last seven days TestServer sits at #10,543 on player hours, in the top 47% of ranked servers. Its position in the quad group is #521.
What population does TestServer carry?
TestServer returns no live count at this refresh, having last been seen 2 days 23 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
What Rust version does TestServer run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TestServer. Steam updates your game for you, but the protocol must match to join.
How reliable is TestServer, and is it online now?
Offline now for TestServer, last seen 2 days 23 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. Rust Data logged it first on 27 October 2026.
Which location does TestServer run from?
No region is published by TestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 114.224.115.164:10241.
Settings and map
What rules and settings are recorded for TestServer?
You will not find a gather rate in the string TestServer. The group limit is 4 players, the quad setting. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 3 hours ago, and that is the one in play.
Tags and filters
Where does TestServer appear among Rust Data lists and filters?
On Rust Data, TestServer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on TestServer hold?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join TestServer?
Enter client.connect 114.224.115.164:10241 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.