Offline 114.224.142.169:10241 checked 25d ago
TestServer
Connect
srv = rust.server("114.224.142.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, and #608 of the quad servers (top 72%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.224.142.169:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co -Us Mondays | NA · quad · 6 on average | 0/300 |
| 1 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 6/60 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 7/80 |
| 3 | Geležinis Miškas | quad · 6 on average | 9/99 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 0/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does TestServer rank?
Rank #13,843 on seven-day player hours for TestServer, within the top 61% of all ranked servers. Its position in the quad group is #608.
What population does TestServer carry?
Offline now for TestServer, with the last sample 25 days 3 hours ago.
Server facts
What is the Rust version on TestServer?
Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TestServer, and is it up?
The latest sample has TestServer offline, with a last sighting 25 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 4 October 2026.
In which location is TestServer hosted?
There is no region published for TestServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 114.224.142.169:10241.
Settings and map
Which rules apply on TestServer, and what settings?
You will not find a gather rate in the string TestServer. The group limit is 4 players, the quad setting. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipe schedule
When does TestServer wipe, and on what schedule?
Too few wipes are on record for TestServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain TestServer?
On Rust Data, TestServer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into TestServer?
The manual route: launch Rust, F1, then client.connect 114.224.142.169:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.