Offline 114.224.221.211:10241 checked 19d ago
TestServer
Connect
srv = rust.server("114.224.221.211:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, and #607 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.224.221.211:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 4/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 8/80 |
| 3 | Rustoria.co -Us Mondays | NA · quad · 3 on average | 17/300 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 4/100 |
| 5 | Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP | NA · quad · weekly · 3 on average | 0/50 |
Quick answers
From the figures on this page.
Population data
How does TestServer compare in the rankings?
Over the last seven days TestServer sits at #14,813 on player hours, in the top 67% of ranked servers. The quad group places it at #607.
What population does TestServer carry?
Offline now for TestServer, with the last sample 19 days 20 hours ago.
About the server
Which Rust version is TestServer on?
Version Rust network protocol 2634 and build 167231 on Windows is reported by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it up?
Offline now for TestServer, last seen 19 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.
In which location is TestServer hosted?
For TestServer, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.224.221.211:10241.
Settings and map
What rules and settings are recorded for TestServer?
The name TestServer carries no gather rate. Up to 4 players may share a group (quad). survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does TestServer wipe, and how often?
The record for TestServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 6 hours ago.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
On Rust Data, TestServer appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Build number: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into TestServer?
The manual route: launch Rust, F1, then client.connect 114.224.221.211:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.