Offline 114.224.223.198:10241 checked 8d ago
TestServer
Connect
srv = rust.server("114.224.223.198:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.224.223.198:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co -Us Mondays | NA · quad · 6 on average | 0/300 |
| 1 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 2/60 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 5/80 |
| 3 | Geležinis Miškas | quad · 6 on average | 4/99 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 2/100 |
| 5 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux Friendly | EU · quad · biweekly · 2 on average | 1/100 |
Quick answers
From the figures on this page.
Player counts
What position does TestServer take in the server rankings?
Player hours over seven days put TestServer at #13,159, in the top 59% of the ranked set. Within the quad group, its rank is #578.
How full does TestServer run?
The current row shows TestServer offline; the last response was 8 days 6 hours ago.
About the server
What Rust version does TestServer run?
The build is Rust network protocol 2634 and build 167231 on Windows, run by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it up?
Offline now for TestServer, last seen 8 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is TestServer hosted?
There is no region published for TestServer. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 114.224.223.198:10241.
Map and rules
What rules and settings are recorded for TestServer?
The name TestServer carries no gather rate. Up to 4 players may share a group (quad). Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipe data
When does TestServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of TestServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 15 hours ago.
Tags, lists
Which lists on Rust Data hold TestServer, and which filters?
These Rust Data lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meanings do the tags on TestServer hold?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to TestServer?
The manual route: launch Rust, F1, then client.connect 114.224.223.198:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.