Offline 114.225.154.59:10241 checked 10d ago
TestServer
Connect
srv = rust.server("114.225.154.59:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 114.225.154.59:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 7/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 4/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 10/80 |
| 3 | Rustoria.co -Us Mondays | NA · quad · 3 on average | 17/300 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 1/100 |
| 5 | Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 3 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does TestServer rank?
Rank #15,271 on seven-day player hours for TestServer, within the top 70% of all ranked servers. The quad group places it at #629.
How many players does TestServer hold at once?
TestServer returns no live count at this refresh, having last been seen 10 days 20 hours ago.
Server data
What is the Rust version on TestServer?
The build is Rust network protocol 2634 and build 167231 on Windows, run by TestServer. The protocol has to match before you can join, and Steam does the updating.
Is TestServer up, and what does its uptime show?
Offline now for TestServer, last seen 10 days 20 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.
In which location is TestServer hosted?
For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 114.225.154.59:10241 is its address.
Map and rules
Which rules apply on TestServer, and what settings?
No gather rate appears in the name: TestServer. The group limit is 4 players, the quad setting. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does TestServer wipe, and on what schedule?
The record for TestServer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 6 hours ago.
Tags, lists
Which Rust Data filters and lists contain TestServer?
On Rust Data, TestServer appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
Read by the game's server browser, the tags TestServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): The team cap is 4; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TestServer?
In Rust, F1 opens the console: type client.connect 114.225.154.59:10241. Launch Rust on this page does the same by opening the game through Steam and connecting.