Rust Data

rustdata.spaceservers114.44.7.38:28017.ipynb

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Offline 114.44.7.38:28015 checked 24d ago

Pinny Test

Connect

srv = rust.server("114.44.7.38:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 4/10 # 40% full
7-day average 0 # peak –
rank #10,954 # top 48%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 01:48 UTC24d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2128749943
Map of Pinny Test
map
Procedural Map
size
5000
seed
2128749943
Open on RustMaps

Server

srv.info()
address
114.44.7.38:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 01:48 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average233/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average112/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population data

How does Pinny Test compare in the rankings?

Over the last seven days Pinny Test sits at #10,954 on player hours, in the top 48% of ranked servers.

How full does Pinny Test run?

The current row shows Pinny Test offline; the last response was 24 days ago.

About the server

What is the Rust version on Pinny Test?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Pinny Test. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pinny Test, and is it online now?

Offline now for Pinny Test, last seen 24 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 4 October 2026.

Which location does Pinny Test run from?

For Pinny Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.44.7.38:28015.

Map and rules

Which rules apply on Pinny Test, and what settings?

No gather rate appears in the name: Pinny Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Pinny Test selected?

Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Pinny Test wipe, and on what schedule?

Too few wipes are on record for Pinny Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 2 hours ago.

What is wipe day on Pinny Test like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 2 hours in.

Tags, lists

Which Rust Data filters and lists contain Pinny Test?

The Rust Data lists that Pinny Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Pinny Test?

Read by the game's server browser, the tags Pinny Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Pinny Test?

Enter client.connect 114.44.7.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,785 players 11,617 servers online