Offline 114.44.7.38:28015 checked 24d ago
Pinny Test
Connect
srv = rust.server("114.44.7.38:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 01:48 UTC24d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2128749943
- map
- Procedural Map
- size
- 5000
- seed
- 2128749943
Server
srv.info()- address
- 114.44.7.38:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 01:48 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 233/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 112/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 44/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 43/100 |
Quick answers
From the figures on this page.
Population data
How does Pinny Test compare in the rankings?
Over the last seven days Pinny Test sits at #10,954 on player hours, in the top 48% of ranked servers.
How full does Pinny Test run?
The current row shows Pinny Test offline; the last response was 24 days ago.
About the server
What is the Rust version on Pinny Test?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Pinny Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pinny Test, and is it online now?
Offline now for Pinny Test, last seen 24 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 4 October 2026.
Which location does Pinny Test run from?
For Pinny Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.44.7.38:28015.
Map and rules
Which rules apply on Pinny Test, and what settings?
No gather rate appears in the name: Pinny Test. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Pinny Test selected?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pinny Test wipe, and on what schedule?
Too few wipes are on record for Pinny Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 2 hours ago.
What is wipe day on Pinny Test like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 2 hours in.
Tags, lists
Which Rust Data filters and lists contain Pinny Test?
The Rust Data lists that Pinny Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Pinny Test?
Read by the game's server browser, the tags Pinny Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Pinny Test?
Enter client.connect 114.44.7.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.