Rust Data

rustdata.spaceservers114.66.28.199:23703.ipynb

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Online 114.66.28.199:23701 checked 13m ago

测试服务器不启用

monthly wipes moddedoxidepve

Connect

srv = rust.server("114.66.28.199:23703")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #7,199 # top 32%
last wipe 26d ago # monthly schedule
next wipe 7d 7h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0005:0012:0020:0003:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0005:0012:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence

usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 7hThu 5 Nov, 19:00 UTCFW force wipe
135d 7hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 11:50 UTC26d ago 1 NaN running 1
1 Thu 1 Oct, 11:59 UTC27d ago 1 NaN 1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of 测试服务器不启用
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
114.66.28.199:23701
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 11:56 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average40/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average14/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average20/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average12/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average12/100

Quick answers

From the figures on this page.

Population

How does 测试服务器不启用 compare in the rankings?

Over the last seven days 测试服务器不启用 sits at #7,199 on player hours, in the top 32% of ranked servers.

What population does 测试服务器不启用 carry?

Current row: 0 players on 测试服务器不启用, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on 测试服务器不启用?

The 48-hour average is 121 server fps, with a low of 63. Buildings, deployables and all else in the world took the count as high as 99,303 entities. Memory peaked at 3,643 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does 测试服务器不启用 run?

Rust network protocol 2635 and build 168909 on Linux is what 测试服务器不启用 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 测试服务器不启用, and is it up?

测试服务器不启用 reports itself online at the current refresh. A restart about 13 hours ago is what its reported uptime implies. Uptime of 93% across the last 7 full days: 157 hours of 168. Its earliest recorded date in Rust Data is 16 September 2026.

Where does 测试服务器不启用 sit?

No region tag is published by 测试服务器不启用, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 114.66.28.199:23701.

Rules, settings, map

Which settings and rules does 测试服务器不启用 run?

You will not find a gather rate in the string 测试服务器不启用. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has 测试服务器不启用 selected?

The game generates the map on 测试服务器不启用: procedural, size 4,096, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

On what schedule does 测试服务器不启用 wipe?

Once a month 测试服务器不启用 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 23 hours ago, and that is the one in play. The tags list wipes as monthly.

What is wipe day on 测试服务器不启用 like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain 测试服务器不启用?

The Rust Data lists that 测试服务器不启用 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on 测试服务器不启用 hold?

Read by the game's server browser, the tags 测试服务器不启用 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join 测试服务器不启用?

The manual route: launch Rust, F1, then client.connect 114.66.28.199:23701. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://www.tyteam.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,626 players 11,741 servers online