Rust Data

rustdata.spaceservers115.130.215.91:28017.ipynb

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Offline 115.130.215.91:28015 checked 37d ago

Vanilla Server

Connect

srv = rust.server("115.130.215.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,255 # top 58%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 21 Sep, 11:37 UTC38d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
115.130.215.91:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
21 Sep 2026, 11:37 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla Server rank?

Rank #13,255 on seven-day player hours for Vanilla Server, within the top 58% of all ranked servers.

How many players does Vanilla Server hold at once?

Offline now for Vanilla Server, with the last sample 37 days 8 hours ago.

Server facts

Which Rust version is Vanilla Server on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Vanilla Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Vanilla Server, and is it online now?

Vanilla Server is offline at this refresh; the last response came 37 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

In which location is Vanilla Server hosted?

There is no region published for Vanilla Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 115.130.215.91:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Vanilla Server?

No gather rate appears in the name: Vanilla Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Vanilla Server selected?

The game generates its map: procedural, on Vanilla Server.

Wipe schedule

On what schedule does Vanilla Server wipe?

A rhythm cannot be read from the wipes of Vanilla Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 38 days 8 hours ago.

On Vanilla Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 19 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Vanilla Server?

The Rust Data lists that Vanilla Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

These tags are published by Vanilla Server and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Vanilla Server?

In Rust, F1 opens the console: type client.connect 115.130.215.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online