Rust Data

rustdata.spaceservers115.186.228.91:28017.ipynb

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Offline 115.186.228.91:28015 checked 32d ago

Staging Test Server

Connect

srv = rust.server("115.186.228.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,661 # top 71%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 26 Sep, 12:09 UTC32d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
115.186.228.91:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 12:09 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average116/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average30/200

Quick answers

From the figures on this page.

Population

What position does Staging Test Server take in the server rankings?

Player hours over seven days put Staging Test Server at #16,661, in the top 71% of the ranked set.

What population does Staging Test Server carry?

The current row shows Staging Test Server offline; the last response was 32 days 15 hours ago.

About the server

What is the Rust version on Staging Test Server?

Version Rust network protocol 2634 and build 165948 on Windows is reported by Staging Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Staging Test Server, and is it online now?

Staging Test Server is offline at this refresh; the last response came 32 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 19 September 2026.

Which location does Staging Test Server run from?

For Staging Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 115.186.228.91:28015 is its address.

Rules, settings, map

Which rules apply on Staging Test Server, and what settings?

No gather rate appears in the name: Staging Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Staging Test Server?

Staging Test Server runs a procedural map, which the game generates.

Wipe data

On what schedule does Staging Test Server wipe?

A rhythm cannot be read from the wipes of Staging Test Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 16 hours ago.

What is wipe day on Staging Test Server like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Staging Test Server appear among Rust Data lists and filters?

The Rust Data lists that Staging Test Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Staging Test Server hold?

The game's server browser reads these tags from Staging Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs165948 (Build): Build number: 165948; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Staging Test Server?

In Rust, F1 opens the console: type client.connect 115.186.228.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs165948
Build Build number: 165948.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,278 players 11,650 servers online