Offline 115.186.228.97:28015 checked 1d ago
Local Test Server [Carbon]
Connect
srv = rust.server("115.186.228.97:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 13:40 UTC3d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 115.186.228.97:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 13:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 169/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 15/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 29/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Local Test Server [Carbon] rank?
Over the last seven days Local Test Server [Carbon] sits at #6,353 on player hours, in the top 29% of ranked servers.
How full does Local Test Server [Carbon] run?
Offline now for Local Test Server [Carbon], with the last sample 30 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is Local Test Server [Carbon] on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Local Test Server [Carbon]. The protocol has to match before you can join, and Steam does the updating.
How reliable is Local Test Server [Carbon], and is it up?
Offline now for Local Test Server [Carbon], last seen 30 hours ago. Uptime of 29% across the last 7 full days: 48 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Local Test Server [Carbon] sit?
For Local Test Server [Carbon], no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 115.186.228.97:28015 is its address.
Rules, settings, map
Which rules apply on Local Test Server [Carbon], and what settings?
No gather rate appears in the name: Local Test Server [Carbon]. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.
What is the map on Local Test Server [Carbon]?
The game generates its map: procedural, on Local Test Server [Carbon].
Wipes and dates
When does Local Test Server [Carbon] wipe, and on what schedule?
Too few wipes are on record for Local Test Server [Carbon] to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 3 days 12 hours ago.
What is wipe day on Local Test Server [Carbon] like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Local Test Server [Carbon], and which filters?
On Rust Data, Local Test Server [Carbon] appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Local Test Server [Carbon] hold?
Read by the game's server browser, the tags Local Test Server [Carbon] publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Local Test Server [Carbon]?
The manual route: launch Rust, F1, then client.connect 115.186.228.97:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.