Rust Data

rustdata.spaceservers115.186.235.95:28016.ipynb

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Offline 115.186.235.95:28015 checked 32d ago

Test Server solo

Connect

srv = rust.server("115.186.235.95:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,164 # top 65%
last wipe 32d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 23:41 UTC32d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
115.186.235.95:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
26 Sep 2026, 00:40 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average562/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average360/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average44/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average41/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average131/300

Quick answers

From the figures on this page.

Population

What position does Test Server solo take in the server rankings?

Player hours over seven days put Test Server solo at #15,164, in the top 65% of the ranked set.

What population does Test Server solo carry?

The current row shows Test Server solo offline; the last response was 32 days 18 hours ago.

Server data

What is the Rust version on Test Server solo?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Test Server solo. Steam updates your game for you, but the protocol must match to join.

Is Test Server solo up, and what does its uptime show?

Offline now for Test Server solo, last seen 32 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.

In which location is Test Server solo hosted?

There is no region published for Test Server solo. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 115.186.235.95:28015.

Settings and map

Which rules apply on Test Server solo, and what settings?

The name Test Server solo carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Test Server solo?

Test Server solo runs a procedural map, which the game generates.

Wipe schedule

When does Test Server solo wipe, and how often?

A rhythm cannot be read from the wipes of Test Server solo on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 32 days 20 hours ago.

What is wipe day on Test Server solo like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which lists on Rust Data hold Test Server solo, and which filters?

On Rust Data, Test Server solo appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server solo hold?

Read by the game's server browser, the tags Test Server solo publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Test Server solo?

Enter client.connect 115.186.235.95:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,886 players 11,806 servers online