Online 115.42.46.207:28035 checked 10m ago
TeslaCraft
Connect
srv = rust.server("115.42.46.207:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 69420
- map
- Procedural Map
- size
- 3500
- seed
- 69420
Server
srv.info()- address
- 115.42.46.207:28035
- region
- –
- max players
- 30
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 21:28 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 312/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 414/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 950/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 46/100 |
| 4 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 267 on average | 480/8 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 974/1000 |
Quick answers
From the figures on this page.
Population
How does TeslaCraft compare in the rankings?
Player hours over seven days put TeslaCraft at #4,161, in the top 19% of the ranked set.
How full does TeslaCraft run?
Current row: 0 players on TeslaCraft, against 30 slots. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 2 players.
Server facts
How smoothly does TeslaCraft run?
Server fps over the last 48 hours averages 82; the floor is 67. Entity numbers reached 71,963, and that includes buildings, deployables and the rest. A high of 2,959 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is TeslaCraft on?
Rust network protocol 2635 and build 168909 on Windows is what TeslaCraft runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TeslaCraft, and is it online now?
Online is the state at the latest refresh for TeslaCraft. A restart about 6 days 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 19 October 2026.
In which location is TeslaCraft hosted?
For TeslaCraft, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 115.42.46.207:28035 is its address.
Map and rules
Which settings and rules does TeslaCraft run?
The name TeslaCraft carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has TeslaCraft selected?
Size 3,500, seed 69420: the procedural map on TeslaCraft, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does TeslaCraft wipe, and how often?
A rhythm cannot be read from the wipes of TeslaCraft on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 21 hours ago.
Tags and filters
Which Rust Data filters and lists contain TeslaCraft?
These Rust Data lists include TeslaCraft: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on TeslaCraft?
Read by the game's server browser, the tags TeslaCraft publishes are: gmrust (Game mode): Rust survival in its standard form; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join TeslaCraft?
Enter client.connect 115.42.46.207:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.