Rust Data

rustdata.spaceservers115.79.31.164:28017.ipynb

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Offline 115.79.31.164:28015 checked 15d ago

My D-Drive Single Player Server

Connect

srv = rust.server("115.79.31.164:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,143 # top 61%
last wipe 24d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 11:07 UTC24d ago 1 NaN running 0
1 Sat 3 Oct, 15:58 UTC25d ago 1 NaN 0.8 days 0
2 Wed 30 Sep, 08:49 UTC29d ago 1 held half 3.3 days 1
3 Sun 20 Sep, 14:24 UTC38d ago 1 halved by day 1 9.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
115.79.31.164:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 11:07 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average361/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average336/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average175/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My D-Drive Single Player Server rank?

Rank #13,143 on seven-day player hours for My D-Drive Single Player Server, within the top 61% of all ranked servers.

How many players does My D-Drive Single Player Server hold at once?

The current row shows My D-Drive Single Player Server offline; the last response was 15 days 17 hours ago.

Server data

Which Rust version is My D-Drive Single Player Server on?

Rust network protocol 2634 and build 166652 on Windows is what My D-Drive Single Player Server runs. Steam updates your game for you, but the protocol must match to join.

Is My D-Drive Single Player Server up, and what does its uptime show?

Offline now for My D-Drive Single Player Server, last seen 15 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Where does My D-Drive Single Player Server sit?

No region is published by My D-Drive Single Player Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 115.79.31.164:28015.

Rules, settings, map

What rules and settings are recorded for My D-Drive Single Player Server?

No gather rate appears in the name: My D-Drive Single Player Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on My D-Drive Single Player Server?

A procedural map runs on My D-Drive Single Player Server, generated by the game.

Wipe data

When does My D-Drive Single Player Server wipe, and how often?

My D-Drive Single Player Server wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 22 hours ago, and that is the one in play.

What is wipe day on My D-Drive Single Player Server like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags, lists

Which lists on Rust Data hold My D-Drive Single Player Server, and which filters?

On Rust Data, My D-Drive Single Player Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My D-Drive Single Player Server?

Read by the game's server browser, the tags My D-Drive Single Player Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into My D-Drive Single Player Server?

Enter client.connect 115.79.31.164:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,611 players 11,695 servers online