Online EA 116.108.184.193:28015 checked 9m ago
VNZ Rust 3X PvE Zombie | VN/SEA
Connect
srv = rust.server("116.108.184.193:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 8% of all ranked servers, top 30% in EA, and #87 of the quad servers (top 11%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 1h | Wed 11 Nov, 10:48 UTC | wipe |
| 2 | 27d 1h | Wed 25 Nov, 10:48 UTC | wipe |
| 3 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 1h | Wed 9 Dec, 10:48 UTC | wipe |
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 10:48 UTC22h ago | NaN | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1717382886
- map
- Procedural Map
- size
- 4250
- seed
- 1717382886
Server
srv.info()- address
- 116.108.184.193:28015
- region
- EA
- max players
- 40
- group limit
- quad
- wipe schedule
- biweekly
- last wipe
- 28 Oct 2026, 10:48 UTC
- hostname
- vnzrust.duckdns.org
- first seen
- 14 Oct 2026
Operator · vnzrust.duckdns.org
rust.servers(operator="vnzrust.duckdns.org").sort_values("players")
| server | players |
|---|
The only server publishing a vnzrust.duckdns.org hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 2 on average | 3/51 |
| 1 | Distorted - PVE 3X - Events and Raidable Bases - Biweekly | EA · groups of 8+ · 3x · biweekly · 6 on average | 1/200 |
| 2 | [ASIA] AFTERMATH 3X-10X PVE TOTAL MODDED|READ DESCRIPTION|BEST | EA · trio · 3x · monthly · 2 on average | 2/50 |
| 3 | RnC PVE 3X | Wiped: 15/10 | EA · groups of 30+ · 3x · biweekly · 2 on average | 0/50 |
| 4 | PapC PVE Server x3 Philippines | EA · groups of 8+ · 3x · biweekly · 1 on average | 0/50 |
| 5 | 【咸鱼PVE启蒙】纯净|养老|突袭|技能 | EA · quad · monthly · 2 on average | 2/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does VNZ Rust 3X PvE Zombie | VN/SEA rank?
Player hours over the last seven days: #1,718 for VNZ Rust 3X PvE Zombie | VN/SEA, #169 in Asia, within the top 8% of the ranked set. The quad group places it at #87.
How many players does VNZ Rust 3X PvE Zombie | VN/SEA hold at once?
Current row: 8 players on VNZ Rust 3X PvE Zombie | VN/SEA, against 40 slots. Over the last seven days it averaged 3 players and peaked at 13. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 9 players.
Server data
How smoothly does VNZ Rust 3X PvE Zombie | VN/SEA run?
Server fps over the last 48 hours averages 95; the floor is 63. Buildings, deployables and all else in the world took the count as high as 111,799 entities. Memory peaked at 3,631 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on VNZ Rust 3X PvE Zombie | VN/SEA?
Rust network protocol 2635 and build 168909 on Windows is what VNZ Rust 3X PvE Zombie | VN/SEA runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is VNZ Rust 3X PvE Zombie | VN/SEA, and is it up?
Online is the state at the latest refresh for VNZ Rust 3X PvE Zombie | VN/SEA. Count back 8 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 14 October 2026.
Which location does VNZ Rust 3X PvE Zombie | VN/SEA run from?
The EA tag is what VNZ Rust 3X PvE Zombie | VN/SEA uses to list itself in Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 116.108.184.193:28015.
Settings and map
What rules and settings are recorded for VNZ Rust 3X PvE Zombie | VN/SEA?
The name carries the figure: VNZ Rust 3X PvE Zombie | VN/SEA runs 3x gather. The group limit is 4 players, the quad setting. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has VNZ Rust 3X PvE Zombie | VN/SEA selected?
Size 4,250, seed 1717382886: the procedural map on VNZ Rust 3X PvE Zombie | VN/SEA, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does VNZ Rust 3X PvE Zombie | VN/SEA wipe, and on what schedule?
The tag sets the prediction: VNZ Rust 3X PvE Zombie | VN/SEA has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 22 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
Lists and tags
Which Rust Data filters and lists contain VNZ Rust 3X PvE Zombie | VN/SEA?
These Rust Data lists include VNZ Rust 3X PvE Zombie | VN/SEA: Modded Rust servers, 3x Rust servers, filtered live, Rust PvE servers and Rust servers named for the undead. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 3x.
Who operates VNZ Rust 3X PvE Zombie | VN/SEA?
The vnzrust.duckdns.org hostname published by VNZ Rust 3X PvE Zombie | VN/SEA is not used by any other server we track.
Which meanings do the tags on VNZ Rust 3X PvE Zombie | VN/SEA hold?
Read by the game's server browser, the tags VNZ Rust 3X PvE Zombie | VN/SEA publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): In the server browser it sits under East Asia. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join VNZ Rust 3X PvE Zombie | VN/SEA?
The manual route: launch Rust, F1, then client.connect 116.108.184.193:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/s3yJtFbGVC is the website recorded for it.
