Offline 116.212.74.186:28015 checked 36d ago
My Staging Test Server
Connect
srv = rust.server("116.212.74.186:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 116.212.74.186:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 14:01 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 142/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 124/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 36/200 |
Quick answers
From the figures on this page.
Population
What position does My Staging Test Server take in the server rankings?
Rank #13,183 on seven-day player hours for My Staging Test Server, within the top 57% of all ranked servers.
How full does My Staging Test Server run?
The current row shows My Staging Test Server offline; the last response was 36 days 11 hours ago.
Server facts
Which Rust version is My Staging Test Server on?
Version Rust network protocol 2633 and build 165253 on Windows is reported by My Staging Test Server. Steam updates your game for you, but the protocol must match to join.
How reliable is My Staging Test Server, and is it online now?
The latest sample has My Staging Test Server offline, with a last sighting 36 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Where does My Staging Test Server sit?
For My Staging Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 116.212.74.186:28015.
Map and rules
What rules and settings are recorded for My Staging Test Server?
The name My Staging Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has My Staging Test Server loaded?
My Staging Test Server runs a procedural map, which the game generates.
Wipe data
When does My Staging Test Server wipe, and how often?
A rhythm cannot be read from the wipes of My Staging Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 14 hours ago, and that is the one in play.
Tags, lists
Where does My Staging Test Server appear among Rust Data lists and filters?
On Rust Data, My Staging Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on My Staging Test Server?
Read by the game's server browser, the tags My Staging Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165253 (Build): The server runs build 165253; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into My Staging Test Server?
The manual route: launch Rust, F1, then client.connect 116.212.74.186:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.