Offline 116.255.1.239:28015 checked 16d ago
RustDockerServer
Connect
srv = rust.server("116.255.1.239:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 116.255.1.239:28015
- region
- – · isr
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Apr 2026, 01:38 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustDockerServer rank?
Over the last seven days RustDockerServer sits at #15,426 on player hours, in the top 71% of ranked servers.
What population does RustDockerServer carry?
The current row shows RustDockerServer offline; the last response was 16 days 10 hours ago.
About the server
What is the Rust version on RustDockerServer?
The build is Rust network protocol 2623 and build 148916 on Linux, run by RustDockerServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustDockerServer, and is it online now?
Offline now for RustDockerServer, last seen 16 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does RustDockerServer run from?
No region is published by RustDockerServer; its region code is isr. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 116.255.1.239:28015.
Settings and map
Which rules apply on RustDockerServer, and what settings?
No gather rate appears in the name: RustDockerServer. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has RustDockerServer loaded?
The game generates its map: procedural, on RustDockerServer.
Wipe data
When does RustDockerServer wipe, and how often?
A rhythm cannot be read from the wipes of RustDockerServer on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 186 days 10 hours ago.
Tags and filters
Which lists on Rust Data hold RustDockerServer, and which filters?
The Rust Data lists that RustDockerServer fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustDockerServer hold?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2623 (Protocol): To join, your game must run protocol 2623; cs148916 (Build): Recorded game build: 148916; ptrak (Networking): Standard network layer for Rust: RakNet; $risr (Region code): isr is the region code recorded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into RustDockerServer?
The manual route: launch Rust, F1, then client.connect 116.255.1.239:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.