Rust Data

rustdata.spaceservers116.90.73.229:49026.ipynb

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Online OC 116.90.73.229:49025 checked 9m ago

AU/NZ Rust-eze

moddedoxide

Connect

srv = rust.server("116.90.73.229:49026")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,452 # top 69% · #178 in OC
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:22 UTC26d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of AU/NZ Rust-eze
map
Procedural Map
size
4000
seed
1337
Open on RustMaps

Server

srv.info()
address
116.90.73.229:49025
region
OC
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 09:22 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
147 Plugins | PvP | Increased NPC's and events | Modded vehicles/items - 1x with skilltree - Custom loot table, includes modded items and vehicles - No bag or turret limits - No decay or upkeep - 1.5x health to player structures - Offline raid protection purchasable with scrap - PvE island (no player/building damage here) - !Disabled for current map! Everything else you need to know is in /help

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0vanilla +OC · groups of 16+ · monthly · 1 on average0/75
1Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average11/100
2Rustafied.com - AU MondayOC · groups of 16+ · weekly · 117 on average122/200
3Rustopia.gg - AU MainOC · groups of 12+ · weekly · 59 on average9/150
4Rustafied.com - AU LongOC · groups of 16+ · monthly · 32 on average13/100
5Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average7/100

Quick answers

From the figures on this page.

Population data

What position does AU/NZ Rust-eze take in the server rankings?

Player hours over the last seven days: #15,452 for AU/NZ Rust-eze, #178 in Oceania, within the top 69% of the ranked set.

How full does AU/NZ Rust-eze run?

Current row: 0 players on AU/NZ Rust-eze, against 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on AU/NZ Rust-eze?

Server fps over the last 48 hours averages 29; the floor is 23. Entity numbers reached 95,709, and that includes buildings, deployables and the rest. Memory peaked at 2,855 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does AU/NZ Rust-eze run?

Rust network protocol 2634 and build 166586 on Windows is what AU/NZ Rust-eze runs. Steam updates your game for you, but the protocol must match to join.

How reliable is AU/NZ Rust-eze, and is it up?

Online is the state at the latest refresh for AU/NZ Rust-eze. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is AU/NZ Rust-eze hosted?

With its OC tag, AU/NZ Rust-eze lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 116.90.73.229:49025.

Rules, settings, map

What rules and settings are recorded for AU/NZ Rust-eze?

You will not find a gather rate in the string AU/NZ Rust-eze. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has AU/NZ Rust-eze loaded?

AU/NZ Rust-eze runs a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does AU/NZ Rust-eze wipe, and on what schedule?

A rhythm cannot be read from the wipes of AU/NZ Rust-eze on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 7 hours ago.

What is wipe day on AU/NZ Rust-eze like?

Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 16 hours after it began.

Tags and filters

Which lists on Rust Data hold AU/NZ Rust-eze, and which filters?

The Rust Data lists that AU/NZ Rust-eze fits are: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on AU/NZ Rust-eze hold?

The game's server browser reads these tags from AU/NZ Rust-eze: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): Oceania is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join AU/NZ Rust-eze?

The manual route: launch Rust, F1, then client.connect 116.90.73.229:49025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166586
Build The server runs build 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania Oceania is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 87,533 players 11,823 servers online