Online OC 116.90.73.229:49025 checked 9m ago
AU/NZ Rust-eze
Connect
srv = rust.server("116.90.73.229:49026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 09:22 UTC26d ago | 4 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- Procedural Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 116.90.73.229:49025
- region
- OC
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:22 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | vanilla + | OC · groups of 16+ · monthly · 1 on average | 0/75 |
| 1 | Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 11/100 |
| 2 | Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 117 on average | 122/200 |
| 3 | Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 59 on average | 9/150 |
| 4 | Rustafied.com - AU Long | OC · groups of 16+ · monthly · 32 on average | 13/100 |
| 5 | Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 7/100 |
Quick answers
From the figures on this page.
Population data
What position does AU/NZ Rust-eze take in the server rankings?
Player hours over the last seven days: #15,452 for AU/NZ Rust-eze, #178 in Oceania, within the top 69% of the ranked set.
How full does AU/NZ Rust-eze run?
Current row: 0 players on AU/NZ Rust-eze, against 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on AU/NZ Rust-eze?
Server fps over the last 48 hours averages 29; the floor is 23. Entity numbers reached 95,709, and that includes buildings, deployables and the rest. Memory peaked at 2,855 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does AU/NZ Rust-eze run?
Rust network protocol 2634 and build 166586 on Windows is what AU/NZ Rust-eze runs. Steam updates your game for you, but the protocol must match to join.
How reliable is AU/NZ Rust-eze, and is it up?
Online is the state at the latest refresh for AU/NZ Rust-eze. A restart about 14 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is AU/NZ Rust-eze hosted?
With its OC tag, AU/NZ Rust-eze lists itself in Oceania. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 116.90.73.229:49025.
Rules, settings, map
What rules and settings are recorded for AU/NZ Rust-eze?
You will not find a gather rate in the string AU/NZ Rust-eze. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has AU/NZ Rust-eze loaded?
AU/NZ Rust-eze runs a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does AU/NZ Rust-eze wipe, and on what schedule?
A rhythm cannot be read from the wipes of AU/NZ Rust-eze on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 7 hours ago.
What is wipe day on AU/NZ Rust-eze like?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 16 hours after it began.
Tags and filters
Which lists on Rust Data hold AU/NZ Rust-eze, and which filters?
The Rust Data lists that AU/NZ Rust-eze fits are: Oceania Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on AU/NZ Rust-eze hold?
The game's server browser reads these tags from AU/NZ Rust-eze: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): Oceania is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join AU/NZ Rust-eze?
The manual route: launch Rust, F1, then client.connect 116.90.73.229:49025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.