Rust Data

rustdata.spaceservers116.91.217.101:28116.ipynb

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Offline 116.91.217.101:28115 checked 14d ago

Reproductionrebuilt

Connect

srv = rust.server("116.91.217.101:28116")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,394 # top 71%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
116.91.217.101:28115
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 05:42 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average31/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average119/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average45/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Player counts

How does Reproductionrebuilt compare in the rankings?

Rank #15,394 on seven-day player hours for Reproductionrebuilt, within the top 71% of all ranked servers.

How many players does Reproductionrebuilt hold at once?

The current row shows Reproductionrebuilt offline; the last response was 14 days 18 hours ago.

Server facts

What Rust version does Reproductionrebuilt run?

Rust network protocol 2634 and build 167231 on Windows is what Reproductionrebuilt runs. Steam updates your game for you, but the protocol must match to join.

Is Reproductionrebuilt up, and what does its uptime show?

The latest sample has Reproductionrebuilt offline, with a last sighting 14 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 October 2026.

Where does Reproductionrebuilt sit?

No region is published by Reproductionrebuilt. Rust Data does not look up where the machine stands; it shows where a server says it is. 116.91.217.101:28115 is its address.

Rules, settings, map

Which settings and rules does Reproductionrebuilt run?

You will not find a gather rate in the string Reproductionrebuilt. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Reproductionrebuilt?

Reproductionrebuilt runs a procedural map, which the game generates.

Wipe schedule

When does Reproductionrebuilt wipe, and how often?

A rhythm cannot be read from the wipes of Reproductionrebuilt on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 21 hours ago.

Tags, lists

Which lists on Rust Data hold Reproductionrebuilt, and which filters?

On Rust Data, Reproductionrebuilt appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Reproductionrebuilt?

These tags are published by Reproductionrebuilt and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Reproductionrebuilt?

In Rust, F1 opens the console: type client.connect 116.91.217.101:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,217 players 11,645 servers online