Rust Data

rustdata.spaceservers116.91.217.101:28126.ipynb

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Offline 116.91.217.101:28125 checked 14d ago

HomingValidation

Connect

srv = rust.server("116.91.217.101:28126")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,405 # top 71%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
116.91.217.101:28125
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 05:17 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average777/825
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average46/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average128/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average433/500
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average259/300
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average193/300

Quick answers

From the figures on this page.

Player counts

What position does HomingValidation take in the server rankings?

Rank #15,405 on seven-day player hours for HomingValidation, within the top 71% of all ranked servers.

How many players does HomingValidation hold at once?

The current row shows HomingValidation offline; the last response was 14 days 14 hours ago.

Server data

Which Rust version is HomingValidation on?

Rust network protocol 2634 and build 167231 on Windows is what HomingValidation runs. The protocol has to match before you can join, and Steam does the updating.

Is HomingValidation up, and what does its uptime show?

HomingValidation is offline at this refresh; the last response came 14 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.

Where does HomingValidation sit?

No region is published by HomingValidation. Rust Data does not look up where the machine stands; it shows where a server says it is. 116.91.217.101:28125 is its address.

Map and rules

Which rules apply on HomingValidation, and what settings?

You will not find a gather rate in the string HomingValidation. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has HomingValidation selected?

HomingValidation runs a procedural map, which the game generates.

Wipe schedule

When does HomingValidation wipe, and how often?

A rhythm cannot be read from the wipes of HomingValidation on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 14 hours ago.

Tags and filters

Where does HomingValidation appear among Rust Data lists and filters?

The Rust Data lists that HomingValidation fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on HomingValidation?

The game's server browser reads these tags from HomingValidation: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to HomingValidation?

The manual route: launch Rust, F1, then client.connect 116.91.217.101:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,150 players 11,900 servers online