Offline 116.91.217.101:28125 checked 14d ago
HomingValidation
Connect
srv = rust.server("116.91.217.101:28126")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 116.91.217.101:28125
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 05:17 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 504 on average | 777/825 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 345 on average | 46/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 340 on average | 128/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 433/500 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 259/300 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 259 on average | 193/300 |
Quick answers
From the figures on this page.
Player counts
What position does HomingValidation take in the server rankings?
Rank #15,405 on seven-day player hours for HomingValidation, within the top 71% of all ranked servers.
How many players does HomingValidation hold at once?
The current row shows HomingValidation offline; the last response was 14 days 14 hours ago.
Server data
Which Rust version is HomingValidation on?
Rust network protocol 2634 and build 167231 on Windows is what HomingValidation runs. The protocol has to match before you can join, and Steam does the updating.
Is HomingValidation up, and what does its uptime show?
HomingValidation is offline at this refresh; the last response came 14 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 October 2026.
Where does HomingValidation sit?
No region is published by HomingValidation. Rust Data does not look up where the machine stands; it shows where a server says it is. 116.91.217.101:28125 is its address.
Map and rules
Which rules apply on HomingValidation, and what settings?
You will not find a gather rate in the string HomingValidation. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has HomingValidation selected?
HomingValidation runs a procedural map, which the game generates.
Wipe schedule
When does HomingValidation wipe, and how often?
A rhythm cannot be read from the wipes of HomingValidation on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 14 days 14 hours ago.
Tags and filters
Where does HomingValidation appear among Rust Data lists and filters?
The Rust Data lists that HomingValidation fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on HomingValidation?
The game's server browser reads these tags from HomingValidation: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to HomingValidation?
The manual route: launch Rust, F1, then client.connect 116.91.217.101:28125. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.