Offline EA 117.183.32.115:28015 checked 32d ago
测试
Connect
srv = rust.server("117.183.32.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 117.183.32.115:28015
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 16:35 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 183 on average | 11/200 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 14/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 52/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 4/100 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 67/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 52 on average | 4/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 测试 rank?
Ranked #15,776 on seven-day player hours, 测试 is #486 in Asia and in the top 67% of all ranked servers.
How full does 测试 run?
The current row shows 测试 offline; the last response was 32 days 5 hours ago.
About the server
Which Rust version is 测试 on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by 测试. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 测试, and is it online now?
测试 is offline at this refresh; the last response came 32 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 26 September 2026.
In which location is 测试 hosted?
The EA tag is what 测试 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 117.183.32.115:28015 is its address.
Map and rules
What rules and settings are recorded for 测试?
You will not find a gather rate in the string 测试. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.
Which map has 测试 loaded?
A procedural map runs on 测试, generated by the game.
Wipes and dates
On what schedule does 测试 wipe?
The record for 测试 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 6 hours ago.
Tags, lists
Where does 测试 appear among Rust Data lists and filters?
The Rust Data lists that 测试 fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Which meanings do the tags on 测试 hold?
These tags are published by 测试 and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; EA (East Asia): In the server browser it sits under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join 测试?
The manual route: launch Rust, F1, then client.connect 117.183.32.115:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.