Offline 117.55.120.20:25565 checked 20d ago
My Rust PvE Server
Connect
srv = rust.server("117.55.120.20:25567")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 117.55.120.20:25565
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 14:24 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 20/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 33/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 15/200 |
| 3 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 9/150 |
| 4 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 40/200 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 9/100 |
Quick answers
From the figures on this page.
Population
How does My Rust PvE Server compare in the rankings?
Over the last seven days My Rust PvE Server sits at #15,848 on player hours, in the top 72% of ranked servers.
What population does My Rust PvE Server carry?
The current row shows My Rust PvE Server offline; the last response was 20 days 23 hours ago.
Server data
What is the Rust version on My Rust PvE Server?
Rust network protocol 2634 and build 167231 on Windows is what My Rust PvE Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is My Rust PvE Server, and is it up?
The latest sample has My Rust PvE Server offline, with a last sighting 20 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.
In which location is My Rust PvE Server hosted?
There is no region published for My Rust PvE Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 117.55.120.20:25565 is its address.
Rules, settings, map
Which settings and rules does My Rust PvE Server run?
The name My Rust PvE Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on My Rust PvE Server?
My Rust PvE Server runs a procedural map, which the game generates.
Wipes and dates
When does My Rust PvE Server wipe, and how often?
Too few wipes are on record for My Rust PvE Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain My Rust PvE Server?
The Rust Data lists that My Rust PvE Server fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How should you read the server tags on My Rust PvE Server?
Read by the game's server browser, the tags My Rust PvE Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into My Rust PvE Server?
In Rust, F1 opens the console: type client.connect 117.55.120.20:25565. Launch Rust on this page does the same by opening the game through Steam and connecting.