Rust Data

rustdata.spaceservers118.238.230.171:28017.ipynb

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Online EA 118.238.230.171:28015 checked 13m ago

jpn_shimeji_practice_server

quad monthly wipes vanillamoddedoxide

Connect

srv = rust.server("118.238.230.171:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 2
rank #7,539 # top 34% · #401 in EA
last wipe 27d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers, top 75% in EA, and #424 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:58 UTC FW27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1128842859
Map of jpn_shimeji_practice_server
map
Procedural Map
size
6000
seed
1128842859
Open on RustMaps

Server

srv.info()
address
118.238.230.171:28015
region
EA
max players
30
group limit
quad
wipe schedule
monthly
last wipe
1 Oct 2026, 21:58 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
サーバー再構築、動作テスト中(whitelistにて除外) Server reconstruction and operational testing in progress (excluded via whitelist). 許可された人だけログイン可能です。 Only those who have obtained permission can log in.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【拾破烂】10.16新开丨4人队丨萌新养老原生态EA · quad · monthly · 2 on average1/100
1【玖月】原倍/萌新/无任何售卖/公益服/10.2EA · quad · monthly · 5 on average2/200
2新手村|二倍|无权|限制四人|10.29号14:00清EA · quad · weekly · 2 on average2/100
3[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 41 on average0/165
4『小宇宙』10.29号/18:00新开/四人服/萌新服EA · quad · weekly · 26 on average72/200
5『次空间』10.29号/新开/四人服/萌新服EA · quad · weekly · 19 on average0/200

Quick answers

From the figures on this page.

Population data

How does jpn_shimeji_practice_server compare in the rankings?

Player hours over the last seven days: #7,539 for jpn_shimeji_practice_server, #401 in Asia, within the top 34% of the ranked set. The quad group places it at #424.

How many players does jpn_shimeji_practice_server hold at once?

Current row: 0 players on jpn_shimeji_practice_server, against 30 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.

Server facts

How smoothly does jpn_shimeji_practice_server run?

Server fps over the last 48 hours averages 137; the floor is 102. The entity count peaked at 210,217, covering buildings, deployables and the rest of the world. Memory peaked at 4,510 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on jpn_shimeji_practice_server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by jpn_shimeji_practice_server. Steam updates your game for you, but the protocol must match to join.

How reliable is jpn_shimeji_practice_server, and is it up?

jpn_shimeji_practice_server reports itself online at the current refresh. The uptime it reports puts the last restart about 21 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does jpn_shimeji_practice_server run from?

With its EA tag, jpn_shimeji_practice_server lists itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 118.238.230.171:28015 is its address.

Settings and map

Which settings and rules does jpn_shimeji_practice_server run?

No gather rate appears in the name: jpn_shimeji_practice_server. Up to 4 players may share a group (quad). Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has jpn_shimeji_practice_server loaded?

Size 6,000, seed 1128842859: the procedural map on jpn_shimeji_practice_server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does jpn_shimeji_practice_server wipe?

A single wipe each month, the force wipe, is all jpn_shimeji_practice_server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 21 hours ago. The tags list wipes as monthly.

On jpn_shimeji_practice_server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which lists on Rust Data hold jpn_shimeji_practice_server, and which filters?

On Rust Data, jpn_shimeji_practice_server appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which meanings do the tags on jpn_shimeji_practice_server hold?

The game's server browser reads these tags from jpn_shimeji_practice_server: gmvanilla (Game mode): Survival in vanilla form; mp30 (Max players): The server lists 30 slots; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): East Asia is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join jpn_shimeji_practice_server?

The manual route: launch Rust, F1, then client.connect 118.238.230.171:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://gorgeous-tank-528.notion.site/Rust-Game-Server-168d3dac7dd980b2971dc13dde30d293.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp30
Max players The server lists 30 slots.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,004 players 11,863 servers online