Rust Data

rustdata.spaceservers118.27.229.195:28016.ipynb

Run all rust-data · live

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Online 118.27.229.195:28015 checked 6m ago

Rust Server

Connect

srv = rust.server("118.27.229.195:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #6,390 # top 29%
last wipe 14d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 06:06 UTC14d ago 1 NaN running 0
1 Wed 14 Oct, 15:56 UTC15d ago 1 NaN 0.6 days 0
2 Sat 3 Oct, 10:18 UTC26d ago 1 held half 11.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1156067853
Map of Rust Server
map
Procedural Map
size
3500
seed
1156067853
Open on RustMaps

Server

srv.info()
address
118.27.229.195:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 08:31 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average283/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average347/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average895/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average942/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average770/800

Quick answers

From the figures on this page.

Population

How does Rust Server compare in the rankings?

Player hours over seven days put Rust Server at #6,390, in the top 29% of the ranked set.

How many players does Rust Server hold at once?

Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 02:00 UTC, mean 1 players.

Server facts

How well does Rust Server perform?

The 48-hour average is 60 server fps, with a low of 57. The entity count peaked at 69,931, covering buildings, deployables and the rest of the world. A high of 2,298 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Rust Server. The uptime it reports puts the last restart about 3 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 3 October 2026.

In which location is Rust Server hosted?

There is no region published for Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 118.27.229.195:28015 is its address.

Rules, settings, map

Which settings and rules does Rust Server run?

You will not find a gather rate in the string Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server selected?

Size 3,500, seed 1156067853: the procedural map on Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Server wipe, and on what schedule?

No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 14 days 11 hours ago.

What is wipe day on Rust Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold Rust Server, and which filters?

These Rust Data lists include Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Rust Server?

In Rust, F1 opens the console: type client.connect 118.27.229.195:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 100,368 players 11,855 servers online