Rust Data

rustdata.spaceservers118.27.230.120:28016.ipynb

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Online 118.27.230.120:28015 checked 6m ago

Rust Server

Connect

srv = rust.server("118.27.230.120:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 3
rank #5,031 # top 23%
last wipe 28d ago # no schedule published
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 21 hours in, with 4 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:57 UTC FW28d ago 14+4 queue NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1234
Map of Rust Server
map
Procedural Map
size
3000
seed
1234
Open on RustMaps

Server

srv.info()
address
118.27.230.120:28015
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:22 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average288/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average377/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average930/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average49/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average971/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average774/800

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Server rank?

Over the last seven days Rust Server sits at #5,031 on player hours, in the top 23% of ranked servers.

How many players does Rust Server hold at once?

At this timestamp, 0 players are on Rust Server. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 13:00 UTC is the busiest, at 2 players.

Server data

How smoothly does Rust Server run?

Server fps over the last 48 hours averages 57; the floor is 51. Buildings, deployables and all else in the world took the count as high as 50,963 entities. The memory field tops out at 2,355 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rust Server on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.

Is Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Rust Server. The uptime it reports puts the last restart about 3 days 4 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 1 October 2026.

Where does Rust Server sit?

No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 118.27.230.120:28015 is its address.

Settings and map

What rules and settings are recorded for Rust Server?

No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rust Server loaded?

Size 3,000, seed 1234: the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does Rust Server wipe?

A single wipe each month, the force wipe, is all Rust Server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play.

What is wipe day on Rust Server like?

Recent wipes averaged 14 players at their peak. A peak 21 hours into the latest wipe, plus 4 waiting in the queue.

Tags, lists

Which Rust Data filters and lists contain Rust Server?

On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust Server?

The manual route: launch Rust, F1, then client.connect 118.27.230.120:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,834 players 11,857 servers online