Offline 118.32.104.50:28015 checked 23d ago
kingtest
Connect
srv = rust.server("118.32.104.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 13:17 UTC25d ago | 4 | NaN | running | 1 |
| 1 | Fri 2 Oct, 12:03 UTC27d ago | 5 | NaN | 2.1 days | 0 |
| 2 | Wed 30 Sep, 04:04 UTC29d ago | 0 | NaN | 2.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1189436084
- map
- Procedural Map
- size
- 4500
- seed
- 1189436084
Server
srv.info()- address
- 118.32.104.50:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 12:03 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 343/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 979/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 52/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 983/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 37/250 |
Quick answers
From the figures on this page.
Population data
How does kingtest compare in the rankings?
Over the last seven days kingtest sits at #12,076 on player hours, in the top 54% of ranked servers.
How full does kingtest run?
Offline now for kingtest, with the last sample 23 days ago.
Server facts
Which Rust version is kingtest on?
The build is Rust network protocol 2634 and build 166652 on Windows, run by kingtest. Joining needs the same protocol on your game; Steam handles the update.
How reliable is kingtest, and is it online now?
kingtest is offline at this refresh; the last response came 23 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.
Where does kingtest sit?
There is no region published for kingtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 118.32.104.50:28015.
Map and rules
Which settings and rules does kingtest run?
You will not find a gather rate in the string kingtest. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
What is the map on kingtest?
kingtest runs a procedural map of size 4,500 with seed 1189436084, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does kingtest wipe, and how often?
Irregular wipe times on kingtest leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 5 hours ago.
What is wipe day on kingtest like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 28 hours in.
Tags, lists
Which lists on Rust Data hold kingtest, and which filters?
The Rust Data lists that kingtest fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on kingtest hold?
Read by the game's server browser, the tags kingtest publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into kingtest?
Enter client.connect 118.32.104.50:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.