Offline 118.92.174.44:28015 checked 15h ago
Server name on in-game server list
Connect
srv = rust.server("118.92.174.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers, and #425 of the quad servers (top 51%). Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 05:23 UTC17h ago | NaN | NaN | NaN | 1 |
| 1 | Tue 27 Oct, 09:15 UTC1d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 05:52 UTC1d ago | NaN | NaN | NaN | 1 |
| 3 | Sat 24 Oct, 02:03 UTC4d ago | 1 | NaN | 3.2 days | 1 |
| 4 | Fri 23 Oct, 06:07 UTC5d ago | 1 | NaN | 0.8 days | 1 |
| 5 | Wed 21 Oct, 09:52 UTC7d ago | NaN | NaN | NaN | 1 |
| 6 | Wed 21 Oct, 06:22 UTC7d ago | 1 | NaN | 2 days | 0 |
| 7 | Sat 17 Oct, 00:03 UTC11d ago | 1 | NaN | 4.3 days | 0 |
| 8 | Thu 15 Oct, 05:32 UTC13d ago | 1 | NaN | 1.8 days | 0 |
| 9 | Tue 13 Oct, 07:35 UTC15d ago | 1 | NaN | 1.9 days | 1 |
| 10 | Mon 12 Oct, 06:28 UTC16d ago | 1 | NaN | 1 days | 1 |
| 11 | Sat 10 Oct, 04:03 UTC18d ago | NaN | NaN | NaN | 1 |
| 12 | Sat 10 Oct, 00:38 UTC18d ago | 1 | NaN | 2.2 days | 1 |
| 13 | Tue 6 Oct, 08:27 UTC22d ago | 1 | NaN | 3.7 days | 0 |
display(srv.map, srv.info())
Map
2500 · seed 1581763
- map
- Procedural Map
- size
- 2500
- seed
- 1581763
Server
srv.info()- address
- 118.92.174.44:28015
- region
- –
- max players
- 5
- group limit
- quad
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rabbit Hole | trio · 1 on average | 1/40 |
| 1 | Rustoria.co - US Long Premium | JUST WIPED 28.10 | NA · no group limit · 65 on average | 50/100 |
| 2 | Rustoria.co - EU East Medium | JUST WIPED 28.10 | EU · no group limit · 64 on average | 60/100 |
| 3 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 47/150 |
| 4 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 8/150 |
| 5 | [BR/LATAM] ORIGEMZ | 5X SOLO/DUO/TRIO/QUAD | WIPE 28/10 | SA · quad · 5x · weekly · 2 on average | 6/300 |
Quick answers
From the figures on this page.
Population data
How does Server name on in-game server list compare in the rankings?
Player hours over seven days put Server name on in-game server list at #7,751, in the top 35% of the ranked set. Within the quad group, its rank is #425.
How many players does Server name on in-game server list hold at once?
The current row shows Server name on in-game server list offline; the last response was 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.
Server data
What does performance look like on Server name on in-game server list?
Averaged over 48 hours: 256 server fps, never under 256. The entity count peaked at 29,000, covering buildings, deployables and the rest of the world. A high of 854 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Server name on in-game server list run?
Rust network protocol 2635 and build 169469 on Windows is what Server name on in-game server list runs. The protocol has to match before you can join, and Steam does the updating.
Is Server name on in-game server list up, and what does its uptime show?
Server name on in-game server list is offline at this refresh; the last response came 15 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 10% across the last 7 full days: 16 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.
Where does Server name on in-game server list sit?
For Server name on in-game server list, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 118.92.174.44:28015.
Settings and map
What rules and settings are recorded for Server name on in-game server list?
No gather rate appears in the name: Server name on in-game server list. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Server name on in-game server list?
Server name on in-game server list runs a procedural map of size 2,500 with seed 1581763, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Server name on in-game server list wipe, and on what schedule?
Server name on in-game server list starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Lists and tags
Where does Server name on in-game server list appear among Rust Data lists and filters?
On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
How should you read the server tags on Server name on in-game server list?
Read by the game's server browser, the tags Server name on in-game server list publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp5 (Max players): Slot count: 5; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs169469 (Build): The server runs build 169469; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 118.92.174.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://customsite.com/ is the website recorded for it.