Rust Data

rustdata.spaceservers118.92.174.44:28017.ipynb

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Offline 118.92.174.44:28015 checked 15h ago

Server name on in-game server list

quad softcore

Connect

srv = rust.server("118.92.174.44:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #7,751 # top 35%
no wipes 'resets' # 5 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0006:0009:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0006:0009:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 35% of all ranked servers, and #425 of the quad servers (top 51%). Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 05:23 UTC17h ago NaN NaN NaN 1
1 Tue 27 Oct, 09:15 UTC1d ago NaN NaN NaN 0
2 Tue 27 Oct, 05:52 UTC1d ago NaN NaN NaN 1
3 Sat 24 Oct, 02:03 UTC4d ago 1 NaN 3.2 days 1
4 Fri 23 Oct, 06:07 UTC5d ago 1 NaN 0.8 days 1
5 Wed 21 Oct, 09:52 UTC7d ago NaN NaN NaN 1
6 Wed 21 Oct, 06:22 UTC7d ago 1 NaN 2 days 0
7 Sat 17 Oct, 00:03 UTC11d ago 1 NaN 4.3 days 0
8 Thu 15 Oct, 05:32 UTC13d ago 1 NaN 1.8 days 0
9 Tue 13 Oct, 07:35 UTC15d ago 1 NaN 1.9 days 1
display(srv.map, srv.info())

Map

2500 · seed 1581763
Map of Server name on in-game server list
map
Procedural Map
size
2500
seed
1581763
Open on RustMaps

Server

srv.info()
address
118.92.174.44:28015
region
–
max players
5
group limit
quad
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rabbit Holetrio · 1 on average1/40
1Rustoria.co - US Long Premium | JUST WIPED 28.10NA · no group limit · 65 on average50/100
2Rustoria.co - EU East Medium | JUST WIPED 28.10EU · no group limit · 64 on average60/100
3-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average47/150
4-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average8/150
5[BR/LATAM] ORIGEMZ | 5X SOLO/DUO/TRIO/QUAD | WIPE 28/10SA · quad · 5x · weekly · 2 on average6/300

Quick answers

From the figures on this page.

Population data

How does Server name on in-game server list compare in the rankings?

Player hours over seven days put Server name on in-game server list at #7,751, in the top 35% of the ranked set. Within the quad group, its rank is #425.

How many players does Server name on in-game server list hold at once?

The current row shows Server name on in-game server list offline; the last response was 15 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 09:00 UTC is the busiest, at 1 players.

Server data

What does performance look like on Server name on in-game server list?

Averaged over 48 hours: 256 server fps, never under 256. The entity count peaked at 29,000, covering buildings, deployables and the rest of the world. A high of 854 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Server name on in-game server list run?

Rust network protocol 2635 and build 169469 on Windows is what Server name on in-game server list runs. The protocol has to match before you can join, and Steam does the updating.

Is Server name on in-game server list up, and what does its uptime show?

Server name on in-game server list is offline at this refresh; the last response came 15 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 10% across the last 7 full days: 16 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.

Where does Server name on in-game server list sit?

For Server name on in-game server list, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 118.92.174.44:28015.

Settings and map

What rules and settings are recorded for Server name on in-game server list?

No gather rate appears in the name: Server name on in-game server list. Up to 4 players may share a group (quad). softcore is the game mode here, and Facepunch's easier setting: some loot is kept. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on Server name on in-game server list?

Server name on in-game server list runs a procedural map of size 2,500 with seed 1581763, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Server name on in-game server list wipe, and on what schedule?

Server name on in-game server list starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Lists and tags

Where does Server name on in-game server list appear among Rust Data lists and filters?

On Rust Data, Server name on in-game server list appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.

How should you read the server tags on Server name on in-game server list?

Read by the game's server browser, the tags Server name on in-game server list publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp5 (Max players): Slot count: 5; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs169469 (Build): The server runs build 169469; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Server name on in-game server list?

In Rust, F1 opens the console: type client.connect 118.92.174.44:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://customsite.com/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs169469,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp5
Max players Slot count: 5.
ts4
Group limit The team cap is 4.
v2635
Protocol To join, your game must run protocol 2635.
cs169469
Build The server runs build 169469.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online